index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
data
Age
Commit message (
Expand
)
Author
2011-12-01
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
Note in init.lua the methods specific to the "generic" node metadata
Perttu Ahola
2011-12-01
Fix sand to be cookable to glass
Perttu Ahola
2011-11-30
Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua
Perttu Ahola
2011-11-30
ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_...
Perttu Ahola
2011-11-30
Add ObjectRef:punch and ObjectRef:right_click to Lua API
Perttu Ahola
2011-11-30
List added functions in default/init.lua
Perttu Ahola
2011-11-30
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ge...
Perttu Ahola
2011-11-29
Create the necessary API for /giveme and /give and implement those commands; ...
Perttu Ahola
2011-11-29
Modify bucket namings
Perttu Ahola
2011-11-29
Add bucket textures
Perttu Ahola
2011-11-29
Reorganize mods
Perttu Ahola
2011-11-29
Add a note about the default mod not using the modname_ prefix in textures
Perttu Ahola
2011-11-29
CraftItem rework and Lua interface
Kahrl
2011-11-29
Rename menu background to menubg.png, move unknown_block.png and unknown_obje...
Perttu Ahola
2011-11-29
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
Initial NodeMetaRef stuff
Perttu Ahola
2011-11-29
Lua interface for ActiveBlockModifier
Perttu Ahola
2011-11-29
Comment fix in builtin.lua
Perttu Ahola
2011-11-29
For consistency, implement calling of on_chat_message callbacks in C
Perttu Ahola
2011-11-29
Implement callback registration in Lua instead of C
Perttu Ahola
2011-11-29
Add chat message callback and send functions
Perttu Ahola
2011-11-29
Add depends.txt for mods/give_initial_stuff
Perttu Ahola
2011-11-29
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
Comment out print("on_generated: ...") in Lua
Perttu Ahola
2011-11-29
Make map generator as much threaded as possible (not much benefit with curren...
Perttu Ahola
2011-11-29
Add on_generated hook
Perttu Ahola
2011-11-29
Fix TNT script
Perttu Ahola
2011-11-29
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
Re-implement give_initial_stuff
Perttu Ahola
2011-11-29
Exception handling in Lua setting get
Perttu Ahola
2011-11-29
Lua setting getter
Perttu Ahola
2011-11-29
on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
liquid_type -> liquidtype
Perttu Ahola
2011-11-29
Make node definitions available to Lua
Perttu Ahola
2011-11-29
Add node definitions in Lua and do not use content_mapnode_init anymore (exce...
Kahrl
2011-11-29
Fix random node definition stuff
Perttu Ahola
2011-11-29
Add builtin.lua
Perttu Ahola
2011-11-29
builtin.lua
Perttu Ahola
2011-11-29
Add object reference to Lua on_place/dig/punchnode parameters
Perttu Ahola
2011-11-29
Some node definitions in Lua
Perttu Ahola
2011-11-29
Mode node definition loading from Lua (still not finished), fix metadata crea...
Perttu Ahola
2011-11-29
Random Lua tweaks/fixes
Perttu Ahola
2011-11-29
Relatively snappy object-ground collision detection
Perttu Ahola
2011-11-29
Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...
Perttu Ahola
2011-11-29
Falling sand and gravel
Perttu Ahola
2011-11-29
Node place/dig Lua callbacks
Perttu Ahola
2011-11-29
Fix crafted tools being a very tiny bit worn in default/init.lua
Perttu Ahola
2011-11-29
Add classic crafting recipes to default/init.lua
Perttu Ahola
2011-11-29
Crafting definition in scripts
Perttu Ahola
[next]