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Age
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Author
2011-02-17
Better texture handling. Textures are not added to atlas if they are big, ↵
Perttu Ahola
and atlas is not further made after it is full.
2011-02-16
small fixes: crack texture, server build on windows, configuration file ↵
Perttu Ahola
example, adding config file example to install
2011-02-15
might work good on cmake+msvc now
Perttu Ahola
2011-02-15
mud gets now grass onto it when placed into sunlight. also removed three old ↵
Perttu Ahola
files
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
2011-02-04
added sand to map generator
Perttu Ahola
2011-01-28
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-26
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-24
Mainly some texture tweaking
Perttu Ahola
2010-12-25
builds on both platforms
Perttu Ahola
2010-12-25
minecraft-like crafting
Perttu Ahola
2010-12-24
ProgressBarTextureMod
Perttu Ahola
2010-12-24
files
Perttu Ahola
2010-12-24
base stuff for item->object conversion
Perttu Ahola
2010-12-23
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-22
crafting system!
Perttu Ahola
2010-12-22
some work-in-progress
Perttu Ahola
2010-12-21
Cracking blocks while digging
Perttu Ahola
2010-12-20
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-18
before adding day/night lighting
Perttu Ahola
--HG-- rename : data/light.png => data/cloud.png
2010-12-14
pausemenu stuff
Perttu Ahola
2010-12-14
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
grass edges workin'
Perttu Ahola
2010-12-14
in before messing with face drawing orientation
Perttu Ahola
2010-12-13
added images
Perttu Ahola
2010-11-30
better water
Perttu Ahola
2010-11-29
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-27
Initial files
Perttu Ahola
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