| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | |
| - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||
| 2011-12-04 | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl | |
| Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command | |||
| 2011-12-03 | Even more texture fixing | Perttu Ahola | |
| 2011-12-03 | More texture naming fixes | Perttu Ahola | |
| 2011-12-03 | Rename textures of default mod | Perttu Ahola | |
| 2011-12-03 | Remove iron apple from default | Perttu Ahola | |
