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path: root/data/mods/default/textures
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2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
2011-12-04Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improvesKahrl
Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command
2011-12-04Move default_treeprop.png to treeprop.pngPerttu Ahola
2011-12-03Even more texture fixingPerttu Ahola
2011-12-03Rename lump_of_* to *_lumpPerttu Ahola
2011-12-03More texture naming fixesPerttu Ahola
2011-12-03Rename textures of default modPerttu Ahola
2011-12-03Remove iron apple from defaultPerttu Ahola
2011-12-02Show bare hand when no item is selectedPerttu Ahola
2011-11-29Rename menu background to menubg.png, move unknown_block.png and ↵Perttu Ahola
unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
2011-11-29Improve glassPerttu Ahola
2011-11-29Modify mod and texture directory hierarchiesPerttu Ahola