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path: root/data/mods/default/init.lua
AgeCommit message (Collapse)Author
2011-12-03Add usermods/ to mod search paths and print out the paths at server startupPerttu Ahola
2011-12-03Remove accidental stupid naming in craftitem examplePerttu Ahola
2011-12-03Enforced mod global naming convention and better error reportingPerttu Ahola
2011-12-02Remove unnecessary debug output from mods/default/init.luaPerttu Ahola
2011-12-02Script-defined creative inventoryPerttu Ahola
2011-12-02Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"Perttu Ahola
2011-12-02Add time_from_last_punch to Lua APIPerttu Ahola
2011-12-02Fix /give(me) commands a bit in default modPerttu Ahola
2011-12-01Players are more like objects + related stuffPerttu Ahola
2011-12-01Note in init.lua the methods specific to the "generic" node metadataPerttu Ahola
2011-12-01Fix sand to be cookable to glassPerttu Ahola
2011-11-30Move craftitem_place_item as minetest.craftitem_place_item in builtin.luaPerttu Ahola
2011-11-30ObjectRef:get_player_name, ObjectRef:inventory_set_list, ↵Perttu Ahola
ObjectRef:inventory_get_list
2011-11-30Add ObjectRef:punch and ObjectRef:right_click to Lua APIPerttu Ahola
2011-11-30List added functions in default/init.luaPerttu Ahola
2011-11-30Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ↵Perttu Ahola
getacceleration visible in API
2011-11-29Create the necessary API for /giveme and /give and implement those commands; ↵Perttu Ahola
also sort out the scripts a bit
2011-11-29Reorganize modsPerttu Ahola
2011-11-29Add a note about the default mod not using the modname_ prefix in texturesPerttu Ahola
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29GenericNodeMetadata and an example furnacePerttu Ahola
2011-11-29Initial NodeMetaRef stuffPerttu Ahola
2011-11-29Lua interface for ActiveBlockModifierPerttu Ahola
2011-11-29Add chat message callback and send functionsPerttu Ahola
2011-11-29Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola
2011-11-29Comment out print("on_generated: ...") in LuaPerttu Ahola
2011-11-29Make map generator as much threaded as possible (not much benefit with ↵Perttu Ahola
current generator because of small generator chunk size (a single MapBlock))
2011-11-29Add on_generated hookPerttu Ahola
2011-11-29Fix TNT scriptPerttu Ahola
2011-11-29Reshape LuaEntityCAO implementation a bit and make TNT to blinkPerttu Ahola
2011-11-29Exception handling in Lua setting getPerttu Ahola
2011-11-29Lua setting getterPerttu Ahola
2011-11-29on_newplayer and on_respawnplayer callbacksPerttu Ahola
2011-11-29Make node definitions available to LuaPerttu Ahola
2011-11-29Add node definitions in Lua and do not use content_mapnode_init anymore ↵Kahrl
(except in test.cpp)
2011-11-29Fix random node definition stuffPerttu Ahola
2011-11-29builtin.luaPerttu Ahola
2011-11-29Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola
2011-11-29Some node definitions in LuaPerttu Ahola
2011-11-29Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola
creation from name
2011-11-29Random Lua tweaks/fixesPerttu Ahola
2011-11-29Relatively snappy object-ground collision detectionPerttu Ahola
2011-11-29Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola
staticdata interface to Lua
2011-11-29Falling sand and gravelPerttu Ahola
2011-11-29Node place/dig Lua callbacksPerttu Ahola
2011-11-29Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola
2011-11-29Add classic crafting recipes to default/init.luaPerttu Ahola
2011-11-29Crafting definition in scriptsPerttu Ahola
2011-11-29Initial node definition stuffPerttu Ahola
2011-11-29Modify mod and texture directory hierarchiesPerttu Ahola