| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-06-09 | CSM: Fix documentation error for register_on_*_chat_messages (#5917) | DS | |
| 2017-06-07 | [CSM] Add function to get player privileges (#5933) | red-001 | |
| * [CSM] Add function to get player privileges + move related help functions to common * Added @Zeno- const | |||
| 2017-05-20 | [CSM] Fix crash when the minimap is disabled. Caused by e25a38e | SmallJoker | |
| 2017-05-06 | [CSM] add `on_item_use` (#5544) | red-001 | |
| 2017-05-04 | Add function to get server info. | red-001 | |
| 2017-04-29 | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize | |
| * [CSM] Add event on_place_node API lua | |||
| 2017-04-14 | [CSM] Add function to set minimap shape (#5569) | bigfoot547 | |
| * [CSM] Add function to set minimap shape Also deprecates `toggle_shape`. * Oh fish, I messed that one up! * Fix Style * Sorry, I missed something I still had the `luamethod` call in there! * Add getters * Remove extra line * Remove useless variable Please review again @nerzhul . Thanks! * Satisfy nerzhul | |||
| 2017-04-10 | [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550) | red-001 | |
| 2017-04-08 | [CSM] Add event on_connect player API lua (#5540) | Vincent Glize | |
| * Add event on_connect player API lua | |||
| 2017-04-06 | [CSM] Add function to get the server protocol version. (#5529) | red-001 | |
| 2017-04-01 | [CSM] Add function and chat command to disconnect from server. (#5487) | red-001 | |
| 2017-03-22 | [CSM] Add function to get player names in range (#5435) | bigfoot547 | |
| * [CSM] Add function to get currently connected player names | |||
| 2017-03-17 | Give CSM access to use `core.colorize()` (#5113) | red-001 | |
| 2017-03-17 | [CSM] Fix minimap problems (#5405) | Loïc Blot | |
| This fixes issue #5404 | |||
| 2017-03-17 | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | |
| * [CSM] Add core.get_timeofday & core.get_day_count env calls * [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near | |||
| 2017-03-16 | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | |
| * Rename Mapper (too generic) to Minimap * Add lua functions to get/set position, angle, mode for minimap * Client: rename m_mapper to m_minimap * Add minimap to core.ui namespace (core.ui.minimap) * Add various functions to manage minimap (show, hide, toggle_shape) * Cleanup trivial declaration in client | |||
| 2017-03-16 | Add ModStorageAPI to client side modding (#5396) | Loïc Blot | |
| mod storage is located into user_path / client / mod_storage | |||
| 2017-03-13 | Add `get_wielded_item` | red-001 | |
| 2017-03-13 | [CSM] Add `on_punchnode` callback | red-001 | |
| 2017-03-13 | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | |
| 2017-03-13 | [CSM] Add `on_dignode` callback (#5140) | red-001 | |
| 2017-03-13 | [CSM] storage + fixes | Loic Blot | |
| 2017-03-13 | [CSM] implement client side mod loading (#5123) | Loïc Blot | |
| * client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages | |||
