Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-16 | Fix invalid liquid lighting. | RealBadAngel | |
2014-03-21 | Normal maps generation on the fly. | RealBadAngel | |
Parallax mapping with slope information. Overriding normal maps. | |||
2013-12-09 | Optimize shaders code. Add settings at compile time. | RealBadAngel | |
2013-12-08 | Fix shaders on some GPUs | Novatux | |
2013-12-03 | Shaders rework. | RealBadAngel | |
2013-08-04 | Fix texture bumpmapping on some GPUs | Zeg9 | |
2013-07-04 | Add texture bumpmapping feature. | RealBadAngel | |
2013-04-27 | Actually fix shader3 alpha this time | kwolekr | |
2013-04-25 | Transform alpha channel as well in shader | kwolekr | |
2013-04-23 | Add option to use texture alpha channel | kwolekr | |
2013-03-17 | Fix new_style_water | PilzAdam | |
2013-01-21 | Add a list of servers to the "Multiplayer" tab | Jeija | |
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file" | |||
2012-12-02 | Tweak shader randomly a bit | Perttu Ahola | |
2012-12-02 | Handle day-night transition in shader and make light sources brighter when ↵ | Perttu Ahola | |
shaders are used | |||
2012-12-02 | Remove accidental vim swap file | Perttu Ahola | |
2012-12-02 | Implement a global shader parameter passing system and useful shaders | Perttu Ahola | |
2012-12-02 | ShaderSource and silly example shaders | Kahrl | |