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opengl_vertex.glsl
Age
Commit message (
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Author
2022-05-21
Improve shadow filters (#12195)
x2048
2022-04-14
Implement shadow offsets for the new SM distortion function (#12191)
x2048
2022-03-31
Tune shadow perspective distortion (#12146)
x2048
2022-03-26
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-03-07
Correct normal bias for entities
Dmitry Kostenko
2022-03-07
Change normal bias for entities to avoid shadow acne
Dmitry Kostenko
2022-03-07
Improve lighting of entities.
Dmitry Kostenko
2022-03-07
Copy shadow mapping shader from nodes to objects
Dmitry Kostenko
2021-06-06
Shadow mapping render pass (#11244)
Liso
2021-05-11
Fix swapped vertex colors on GLES2
sfan5
2020-12-22
Fix GLES shader support after #9247 (#10727)
Vitaliy
2020-12-04
Fix MSAA stripes (#9247)
HybridDog
2020-10-25
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-17
Remove all bump mapping and parallax occlusion related code.
Lars
2020-06-16
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-09
Fix broken coloring of wielditems (#9969)
Danila Shutov
2020-03-16
Transform texture UVs with provided tex. matrix (#9515)
Danila Shutov
2020-02-16
Basic model shading (#9374)
Danila Shutov