Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-01 | Use vec4 for varTexCoord in interlaced shader (#11004) | Muhammad Rifqi Priyo Susanto | |
Somewhen in the past, inTexCoord0 was a vec2. Now, it is a vec4. | |||
2020-10-25 | Shaders for Android (GLES 2) (#10506) | Vitaliy | |
Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de> | |||
2017-10-31 | Rewrite rendering engine (#6253) | Vitaliy | |
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods |