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2022-10-17Fix list sorting behaviour with missing geoipsfan5
2022-10-17Take geographic distance into account for server list ordering (#12790)sfan5
2022-10-01Add an item pick up callback (2) (#7712)DS
Co-authored-by: SmallJoker <mk939@ymail.com> Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-09-29Bloom (#12791)x2048
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
2022-09-29Add crosshair support for Android (#7865)Muhammad Rifqi Priyo Susanto
If enabled, a crosshair will be shown to select object. This will give Android players a way to play like they play on desktop. On third-person back camera mode, player is forced to use crosshair. On third-person front camera mode, player is unable to select anything. Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2022-09-28Add zstd compression support (#12515)20kdc
2022-09-26Avoid duplication of mod metadata in memory (#12562)Jude Melton-Houghton
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-25Fix double escape in update checker dialogLars Mueller
2022-09-18Content ID caching in Lua (#12444)Jude Melton-Houghton
* Cache content IDs in Lua Co-authored-by: sfan5 <sfan5@live.de>
2022-09-16Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)Wuzzy
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits. It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir). color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16Content tab: Fix content download broken by bc3dcccSmallJoker
2022-09-12Mainmenu: Properly sort mods and games (#12758)SmallJoker
This also removes trivial and unused pkgmgr functions Fixes a bug caused by sorting in 2133fc8
2022-09-11Serialize: Restore forward compatibilityLars Mueller
2022-09-11Serialize: Use numbers for refs to work around LuaJIT limitsLars Mueller
2022-09-10Fix texture pack sorting in content tab (#12727)ROllerozxa
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-09-02Fix incorrectly placed label in tab_online (#12732)Niklp
2022-08-16Add package title to ContentDB error messages (#12705)rubenwardy
2022-08-15Add unit tests for pkgmgr.install_dirrubenwardy
2022-08-15Refactor pkgmgr.install_dir to simplify logicrubenwardy
2022-08-15Fix crash when trying to overwrite a packagerubenwardy
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour Fixes #12303
2022-08-13Reassure previous nil behaviour for tiles and special_tiles (#12678)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-13Allow buffer argument to VoxelManip:get_light_data (#12682)Jude Melton-Houghton
2022-08-13Remove default keybind for range select (#12632)fluxionary
Reason: accidental key presses, few use-cases.
2022-08-12Fix crash when crafting callbacks return strings (#12685)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-04Disable dynamic shadow dropdown on OGLES2 (#12637)ROllerozxa
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-04Improve look of credits listsfan5
2022-08-04Update credits tabsfan5
2022-08-02Run Minetest update checker on startup (#7629)SmallJoker
This feature is enabled by default for non-Android release builds. Package maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it. Co-authored-by: rubenwardy <rw@rubenwardy.com> Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02Add `minetest.settings` to CSM API and allow CSMs to provide ↵AFCMS
`settingtypes.txt` (#12131) Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-07-31Fix rotation of falling facedir nodes (#12587)Gregor Parzefall
in some cases
2022-07-29Update German builtin translationWuzzy
2022-07-29Update builtin translation filesWuzzy
2022-07-23Let core.get_mod_storage be called multiple times (#12572)Jude Melton-Houghton
2022-07-22Mainmenu: Escape server_favorite_delete pathSmallJoker
No similar issues were found inside this file.
2022-07-17Enable the gamebar on Android (#12354)ROllerozxa
2022-07-14Add check_mod_configuration to main menurubenwardy
2022-07-14Fix regression & replace more occurrences of vector.new with vector.copy ↵Lars Müller
(#12539)
2022-07-14Deserialization: Restore backwards compat (#12519)Lars Müller
2022-07-13Animated particlespawners and more (#11545)Lexi Hale
Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-09Make `VoxelArea:position()` return a vector with metatable (#12521)AFCMS
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-08Replace deprecated use of `vector.new` with `copy`Lars Müller
2022-07-04Add missing item alias metatables to async environment (#12458)sfan5
2022-07-02Serialization spec: Fix number fuzzing (#12496)Lars Müller
2022-07-02Optimize strict.lua (#12495)Lars Müller
Co-authored-by: sfan5 <sfan5@live.de>
2022-07-02Fix error when `item` isn't provided to core.hud_replace_builtin (#12484)rubenwardy
2022-06-30Reorganise settingtypes.txt (#12490)rubenwardy
This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end. At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
2022-06-30Add many limits to settingtypes (#11463)Wuzzy
2022-06-29Improve warnings when no games or only devtest is installed (#11955)ROllerozxa
2022-06-28Remove tile_images and special_materials obsolete code (#12455)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>