Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-30 | Use virtual paths to specify exact mod to enable (#11784) | rubenwardy | |
2022-01-30 | Update credits for 5.5.0 release (#12001) | sfan5 | |
2022-01-30 | Get rid of `basic_debug` last minute | sfan5 | |
This isn't a revert but rather just disables the codepaths. also see #12011 | |||
2022-01-30 | Update German builtin translation | Wuzzy | |
2022-01-30 | Update builtin translation templates | Wuzzy | |
2022-01-30 | Fix Minetest logo when installed system-wide | ROllerozxa | |
2022-01-30 | Raise max mapgen limit constant to align with mapblock size | sfan5 | |
2022-01-29 | Disable dynamic shadows for the 5.5.0 release | SmallJoker | |
The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development. | |||
2022-01-27 | Builtin: Sanity-check /time inputs (#11993) | SmallJoker | |
This enforces the documented bounds for the /time command. | |||
2022-01-19 | Free arguments of cancelled minetest.after() jobs | sfan5 | |
2022-01-19 | Main menu: Fix automatic dependency enables on doubleclick | SmallJoker | |
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06 | |||
2022-01-09 | Mainmenu game-related changes (#11887) | sfan5 | |
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken) | |||
2022-01-08 | Fully remove bitmap font support (#11863) | sfan5 | |
Freetype is now a build requirement. | |||
2022-01-02 | Fix vector.from_string returning a table without vector metatable | Desour | |
2021-12-30 | Improve TTF support for pixel-style fonts (#11848) | Vincent Robinson | |
2021-12-29 | Add more neighbors on mesh update (#6765) | Vitaliy | |
2021-12-19 | Use defined evaluation order in profiler | Jude Melton-Houghton | |
See https://github.com/LuaJIT/LuaJIT/issues/238 | |||
2021-12-18 | Don't let HTTP API pass through untrusted function | sfan5 | |
This has been a problem since the first day, oops. | |||
2021-12-15 | Fix eat sound not playing if eating last of stack | sfan5 | |
2021-12-13 | Fix URL escaping in content store | sfan5 | |
2021-12-10 | Update German locale translation | Wuzzy | |
2021-12-10 | Update builtin locale | Wuzzy | |
2021-12-01 | Improve error message if using "/help --" (#11796) | Wuzzy | |
2021-11-26 | Implemented disconnect_player (#10492) | Corey Powell | |
Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2021-11-26 | Remove unused Direct3D shader error/warning (#11793) | ROllerozxa | |
2021-11-22 | Allow for Game-Specific Menu Music (#11241) | ExeVirus | |
2021-11-01 | Localize error messages in mainmenu (#11495) | Riceball LEE | |
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2021-10-31 | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | |
2021-10-31 | Add joystick layout for DragonRise GameCube controller (#11467) | Isabelle COWAN-BERGMAN | |
2021-10-25 | Fix item duplication if player dies during interact callback (alternative) ↵ | sfan5 | |
(#11662) | |||
2021-10-22 | Fix incorrect error message in core.encode_png | sfan5 | |
2021-10-07 | Move instead of copy during content install if possible | sfan5 | |
2021-10-07 | Move archive extraction in content store to async job | sfan5 | |
2021-10-07 | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | |
This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/. | |||
2021-10-05 | List only jpg and png as screenshot format options (#11675) | HybridDog | |
The other formats are no longer supported in Minetest Irrlicht. | |||
2021-10-01 | Add an option `-t` to force text output in /help | Pedro Gimeno | |
This also improves detection of whether formspecs are available. | |||
2021-09-26 | Update builtin locale files (#11650) | Wuzzy | |
2021-09-26 | Fix several typos in settingtypes.txt (#11623) | Wuzzy | |
2021-09-26 | Touch UI support for desktop builds (#10729) | TheBrokenRail | |
2021-09-19 | Add feature table entry for new dynamic media API | sfan5 | |
2021-09-10 | Split vector.new into 3 constructors | DS | |
2021-09-09 | Dynamic_Add_Media v2 (#11550) | sfan5 | |
2021-09-01 | Fix falling mesh nodes being half size (#11389) | Wuzzy | |
2021-08-31 | Switch MapBlock compression to zstd (#10788) | lhofhansl | |
* Add zstd support. * Rearrange serialization order * Compress entire mapblock Co-authored-by: sfan5 <sfan5@live.de> | |||
2021-08-28 | Async-related script cleanups | sfan5 | |
2021-08-27 | Add group-based tool filtering for node drops (#10141) | Treer | |
Supports both AND and OR requirements, e.g. * "a tool that's in any of these groups" * "a tool that's in all of these groups" | |||
2021-08-27 | Optimize vector length calculations (#11549) | Lean Rada | |
2021-08-12 | Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵ | Hugues Ross | |
Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2021-08-09 | Remove statement semicolons from a lua script | hecks | |
2021-08-02 | ContentDB: Add support for package aliases / renaming (#11484) | rubenwardy | |