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AgeCommit message (Expand)Author
2017-02-03Serverlist: Add ping indicators (#5164)kilbith
2017-01-31Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...Nathanaël Courant
2017-01-30Add console height setting (#5136)Ezhh
2017-01-23Zoom FOV: Reduce minimum zoom FOV to 7 degreesparamat
2017-01-23core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok
2017-01-23Vector: Add vector.sort(a, b): return box edgesAuke Kok
2017-01-21Add show_statusline_on_connect setting (#5084)Loïc Blot
2017-01-20Add chatcommand unregister and override API (#5076)Elijah Duffy
2017-01-18Add minetest.player_exists() (#5064)rubenwardy
2017-01-18Add search to advanced settings (#4806)rubenwardy
2017-01-17Improve priv descriptions (#5047)Ezhh
2017-01-17Remove client-side chat prediction. (#5055)red-001
2017-01-16Adjust formspec spacing on the Client tab of the mainmenurubenwardy
2017-01-15Add keyword based search to serverlistred-001
2017-01-15Documentation: Correct biome heat / humidity noise parametersparamat
2017-01-13Main menu tweaksShadowNinja
2017-01-13Enable mod security by defaultShadowNinja
2017-01-09Add staticdata parameter to add_entity (#5009)Rui
2017-01-09builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan5
2017-01-07Make column alignment consistent in advanced settings (#5004)Ezhh
2017-01-04Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy
2016-12-31Fix /grant & /revoke not working with custom auth handler (#4974)Dorian Wouters
2016-12-28Redo light.cpp.Auke Kok
2016-12-24Process ABMs in a spherical volume instead of cubicLars Hofhansl
2016-12-22Final update to credits before releaseCraig Robbins
2016-12-21Builtin/../falling.lua: Avoid crash when object pos over limitparamat
2016-12-21Disable mod security by default (closes #4944)sfan5
2016-12-16Mapgen: Make mgv7 the default in UIAuke Kok
2016-12-14Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleysparamat
2016-12-13Mgv7: Change default cave width to 0.09sfan5
2016-12-12Mod dependency lists: Should have platform-independent line breakingBernardo Sulzbach
2016-12-12Setting limits: Fix message text in advanced settings tabRogier
2016-12-12View range: Set maximum to 4000 nodesRogier
2016-12-07Update credits (#4827)Zeno-
2016-12-07Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl
2016-12-03Don't send a join message in singleplayer mode.red-001
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-20Tool break: Reduce gain of break soundsparamat
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-16Introduce builtin_shared and use it to fix #4778est31
2016-11-15Mgv7: Add optional floatlands, disabled by defaultparamat
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest31
2016-11-07Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat
2016-11-07Privileges: Only give singleplayer 4 basic privsWuzzy
2016-11-05Separate optional from required mod dependencies in main menu (#4721)Wuzzy
2016-11-04Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl
2016-10-31Add version APIShadowNinja