Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-16 | Send chat error when attemping to /set a secure setting (#12193) | olive | |
Attempting to /set a secure setting will now say that is disallowed. Previously this would shut down the server. Reading secure settings via /set is still allowed. | |||
2022-04-10 | Fix item entity Z-fighting | Lars Mueller | |
2022-04-08 | Fix typo and update settings files | ShadowNinja | |
2022-04-08 | Fix spaces generated by settings file generator | ShadowNinja | |
2022-04-02 | Add depth sorting for node faces (#11696) | x2048 | |
Use BSP tree to order transparent triangles https://en.wikipedia.org/wiki/Binary_space_partitioning | |||
2022-04-01 | Avoid negation of comparison operator (luacheck warning) | Dmitry Kostenko | |
2022-03-31 | Tune shadow perspective distortion (#12146) | x2048 | |
* Pass perspective distortion parameters as uniforms * Set all perspective bias parameters via ShadowRenderer * Recalibrate perspective distortion and shadow range to render less shadow geometry with the same quality and observed shadow distance | |||
2022-03-29 | Store vector metatable in registry | Jude Melton-Houghton | |
2022-03-26 | Add API to control shadow intensity from the game/mod (#11944) | x2048 | |
* Also Disable shadows when sun/moon is hidden. Fixes #11972. | |||
2022-03-05 | Allow get_sky to return a table (#11963) | Zughy | |
2022-02-24 | Fix broken dependency enabling due to missing `enabled` field (#12093) | rubenwardy | |
2022-02-12 | Apply texture pack main menu textures immediately (#12018) | ROllerozxa | |
2022-02-12 | Add support for 'seed' in disallow_mapgen_settings (#12023) | Wuzzy | |
2022-02-08 | Increase max objects per block defaults (#12055) | Lars Müller | |
2022-02-08 | Noise params serialization fixup | Gaël C | |
2022-02-04 | Fix types of get_mapgen_setting_noiseparams (#12025) | Lars Müller | |
2022-01-31 | Revert "Disable dynamic shadows for the 5.5.0 release" (#12032) | rubenwardy | |
2022-01-31 | Fix builtin statbar backgrounds | Lars Mueller | |
see #12000 | |||
2022-01-30 | Use virtual paths to specify exact mod to enable (#11784) | rubenwardy | |
2022-01-30 | Update credits for 5.5.0 release (#12001) | sfan5 | |
2022-01-30 | Get rid of `basic_debug` last minute | sfan5 | |
This isn't a revert but rather just disables the codepaths. also see #12011 | |||
2022-01-30 | Update German builtin translation | Wuzzy | |
2022-01-30 | Update builtin translation templates | Wuzzy | |
2022-01-30 | Fix Minetest logo when installed system-wide | ROllerozxa | |
2022-01-30 | Raise max mapgen limit constant to align with mapblock size | sfan5 | |
2022-01-29 | Disable dynamic shadows for the 5.5.0 release | SmallJoker | |
The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development. | |||
2022-01-27 | Builtin: Sanity-check /time inputs (#11993) | SmallJoker | |
This enforces the documented bounds for the /time command. | |||
2022-01-19 | Free arguments of cancelled minetest.after() jobs | sfan5 | |
2022-01-19 | Main menu: Fix automatic dependency enables on doubleclick | SmallJoker | |
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06 | |||
2022-01-09 | Mainmenu game-related changes (#11887) | sfan5 | |
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken) | |||
2022-01-08 | Fully remove bitmap font support (#11863) | sfan5 | |
Freetype is now a build requirement. | |||
2022-01-02 | Fix vector.from_string returning a table without vector metatable | Desour | |
2021-12-30 | Improve TTF support for pixel-style fonts (#11848) | Vincent Robinson | |
2021-12-29 | Add more neighbors on mesh update (#6765) | Vitaliy | |
2021-12-19 | Use defined evaluation order in profiler | Jude Melton-Houghton | |
See https://github.com/LuaJIT/LuaJIT/issues/238 | |||
2021-12-18 | Don't let HTTP API pass through untrusted function | sfan5 | |
This has been a problem since the first day, oops. | |||
2021-12-15 | Fix eat sound not playing if eating last of stack | sfan5 | |
2021-12-13 | Fix URL escaping in content store | sfan5 | |
2021-12-10 | Update German locale translation | Wuzzy | |
2021-12-10 | Update builtin locale | Wuzzy | |
2021-12-01 | Improve error message if using "/help --" (#11796) | Wuzzy | |
2021-11-26 | Implemented disconnect_player (#10492) | Corey Powell | |
Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2021-11-26 | Remove unused Direct3D shader error/warning (#11793) | ROllerozxa | |
2021-11-22 | Allow for Game-Specific Menu Music (#11241) | ExeVirus | |
2021-11-01 | Localize error messages in mainmenu (#11495) | Riceball LEE | |
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com> | |||
2021-10-31 | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | |
2021-10-31 | Add joystick layout for DragonRise GameCube controller (#11467) | Isabelle COWAN-BERGMAN | |
2021-10-25 | Fix item duplication if player dies during interact callback (alternative) ↵ | sfan5 | |
(#11662) | |||
2021-10-22 | Fix incorrect error message in core.encode_png | sfan5 | |
2021-10-07 | Move instead of copy during content install if possible | sfan5 | |