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2018-06-03Builtin auth handler: Speed up file writing (#7252)SmallJoker
2018-06-03core.rotate_node: Do not trigger after_place_node (#6900)SmallJoker
2018-06-03Delete world dialog: Move buttons to avoid double click deletionMuhammad Rifqi Priyo Susanto
Move confirmation delete button to never overlap initial delete button, to avoid world deletion by accidental double click.
2018-06-03/shutdown can't do countdown when using reconnect and/or shutdown message ↵dopik
(#7055) Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
2018-06-03Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)you
minetest.override_item still passes to core
2018-06-03Item entity: Delete in 'ignore' nodesparamat
2018-06-03Falling.lua: Delete falling node entities on contact with 'ignore'paramat
Prevents falling node entities entering the ignore at a world edge and resting on unloaded nodes 16 nodes below, unreachable, undiggable and still being processed by 'on step' because they don't revert to nodes.
2018-06-03Allow dumping userdata (#7012)you
2018-06-03Move `setlocale` from Lua to C++.red-001
2018-06-03Add minetest.is_player (#7013)you
* Add minetest.is_player * First use for is_player
2018-06-03Builtin: Fix handle_node_drops crash with nil diggerSmallJoker
2018-06-03core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker
2018-06-03Improve Settings tab button alignmentsezhh
2018-06-03Remove incorrect entry from settingtypesEzhh
2018-06-03Make use of safe file writing in auth handler (fixes #6576)sfan5
2018-06-03Fix Settings tab formspec alignment (#6585)Ezhh
2018-06-03Fix default item callbacks to work with nil users (#5819)raymoo
* Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item`
2018-06-03Profiler: Fix var args not being passed to callback register functionrubenwardy
Fixes #6517
2018-06-03Add setting for near plane distance. (#6395)Rob Blanckaert
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
2018-06-03Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA7
* Set placer to nil instead of a non-functional one This requires nil checks in core.rotate_node and core.rotate_and_place.
2018-06-03Fix Rotate Node Placement (#6424)tenplus1
This properly checks for creative mode or privilege when using fixed rotate_node() function.
2018-06-03Fix core.wrap_text and make its behaviour consistent with the docssfan5
Code based on initial implementation by @dsohler.
2018-06-03Make dropped items colorableDániel Juhász
2018-06-03Automatic item and node colorization (#5640)Dániel Juhász
* Automatic item and node colorization Now nodes with a palette yield colored item stacks, and colored items place colored nodes by default. The client predicts the colorization. * Backwards compatibility * Use nil * Style fixes * Fix code style * Document changes
2018-06-03Add a server-sided way to remove color codes from incoming chat messages (#5948)red-001
These code be generated by CSM, a modded client or just copy and pasted by the player. Changes - Update configuration example and setting translation file. - Remove colour codes before logging chat. - Add setting to remove colour codes before processing the chat.
2018-06-03Fix sending color codes to clients that don't support them. (#5950)red-001
Also remove `disable_escape_sequences` since it's not needed anymore.
2018-06-03make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)DS
2017-06-03Update creditsrubenwardy
The following algorithm was used when selecting contributors: * Every non-trivial contributor from the current release, Non-trivial meaning more than X non-trivial commits, not counting documentation/translation changes * The top Y contributors from the last 4 years. * Previous contributor means no contributions since a few months before the last release. In the future this should be automated
2017-06-03Remove unimplemented setting `movement_speed_descend` (#5892)red-001
2017-06-02Remove “inf” argument from shutdown command help (#5880)Wuzzy
2017-05-28Added missing levels to logging menu (#5836)Nathan Salapat
* Added missing levels to logging menu Added none and error options to the debug_log_level in the advance settings.
2017-05-24Add formspec escaping to subgame list in create world dialog (#5808)rubenwardy
2017-05-21[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge
2017-05-21Menu: Merge singleplayer and server tabs (#5627)Elijah Duffy
Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
2017-05-20Add /clearinv chat command (#4994)Elijah Duffy
Allow players to clear their own inventory or that of another player with /clearinv command. server privilege is required to clear another player's inventory, no privileges are required to clear your own inventory.'
2017-05-19Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker
2017-05-17Builtin: Fix subgame mod selection (#5367)SmallJoker
2017-05-16CSM: Document forgotten functionsSmallJoker
2017-05-15Add option to use neither node highlighting nor outliningezhh
2017-05-10Menu: Fix starting a server if the server address is an empty string. (#5742)red-001
Minetest uses an empty string internal to signal that a server should be started.
2017-05-09minetest.deserialize: Throw error when argument not string (#5738)SmallJoker
2017-05-09Android: Fix crash while loading main menu (#5736)red-001
Broken by 43d1f37
2017-05-09Move Pilzadam to previous developers. (#5735)Auke Kok
2017-05-06Use a settings object for the main settingsShadowNinja
This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
2017-05-06Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy
2017-05-06[CSM] add `on_item_use` (#5544)red-001
2017-05-05Save minetest screen width/height options when modified (#5683)Loïc Blot
* Save minetest screen width/height options when modified * Add autosave_screensize setting (default true) * Fix @SmallJoker comments
2017-04-29[CSM] Add event on_place_node API lua (#5548)Vincent Glize
* [CSM] Add event on_place_node API lua
2017-04-25Footsteps without view bobbing (#5645)Louis Pearson
* Remove redundant view_bobbing setting Also fixes bug where disabling view_bobbing disables footstep sounds. * Removes redundant view_bobbing setting Setting view_bobbing amount to 0 is now the only way to turn view_bobbing on and off. Also fixed a bug where footstep sounds would not play when view_bobbing was disabled.
2017-04-23Player data to Database (#5475)Loïc Blot
* Player data to Database Add player data into databases (SQLite3 & PG only) PostgreSQL & SQLite: better POO Design for databases Add --migrate-players argument to server + deprecation warning * Remove players directory if empty