aboutsummaryrefslogtreecommitdiff
path: root/builtin/settingtypes.txt
AgeCommit message (Expand)Author
2023-03-07Add keybind to swap items between handsHEADdual_wieldingElias Fleckenstein
2023-03-07Add setting to mirror handsElias Fleckenstein
2023-03-05Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391)ROllerozxa
2023-03-02Enable connected glass by default (#13242)PrairieWind
2023-02-26Sky: transmit body_orbit_tilt to client. (#13193)sofar
2023-02-08Generalize mesh chunking, and make it configurable. (#13179)lhofhansl
2023-01-23Remove the 'loops' occlusion culler (#13169)x2048
2023-01-23Decrease minimum for repeat_place_time (#13165)DS
2023-01-06Add dynamic exposure correction (#12959)x2048
2023-01-06Occlusion culling algorithm based on recursive descend (#13104)x2048
2022-12-27Use multiple threads for mesh generation (#13062)x2048
2022-12-25Allow saturation to be controlled by the server. (#13075)lhofhansl
2022-12-25Fully remove pageflip 3D mode (#13074)ROllerozxa
2022-12-04Remove Irrlicht documentation URL from key settings (#13010)sfan5
2022-12-03Let mods choose a forceload limit (#13002)Jude Melton-Houghton
2022-11-18Add configurable saturation (#12865)lhofhansl
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2022-11-02Improve bloom effect (#12916)x2048
2022-10-30Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904)x2048
2022-09-29Bloom (#12791)x2048
2022-09-29Add crosshair support for Android (#7865)Muhammad Rifqi Priyo Susanto
2022-08-13Remove default keybind for range select (#12632)fluxionary
2022-08-02Run Minetest update checker on startup (#7629)SmallJoker
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
2022-06-30Reorganise settingtypes.txt (#12490)rubenwardy
2022-06-30Add many limits to settingtypes (#11463)Wuzzy
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
2022-05-21Improve shadow filters (#12195)x2048
2022-05-06Enable chat clickable weblinks by default (#12115)Froggo
2022-05-04Make logging cost free when there is no output target (#12247)paradust7
2022-04-28Apply disallow_empty_password to password changes toosfan5
2022-04-24Use mod names/titles instead of technical names (#12192)olive
2022-04-02Add depth sorting for node faces (#11696)x2048
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-02-08Increase max objects per block defaults (#12055)Lars Müller
2022-01-31Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy
2022-01-30Raise max mapgen limit constant to align with mapblock sizesfan5
2022-01-29Disable dynamic shadows for the 5.5.0 releaseSmallJoker
2022-01-08Fully remove bitmap font support (#11863)sfan5
2021-12-30Improve TTF support for pixel-style fonts (#11848)Vincent Robinson
2021-12-29Add more neighbors on mesh update (#6765)Vitaliy
2021-10-31Add joystick layout for DragonRise GameCube controller (#11467)Isabelle COWAN-BERGMAN
2021-10-05List only jpg and png as screenshot format options (#11675)HybridDog
2021-09-26Fix several typos in settingtypes.txt (#11623)Wuzzy
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-08-31Switch MapBlock compression to zstd (#10788)lhofhansl
2021-07-31Fix /emergeblocks crashing in debug builds (#11461)Wuzzy
2021-07-25Distribute shadow map update over multiple frames to reduce stutter (#11422)x2048
2021-06-30Remove unsupported video drivers (#11395)hecks
2021-06-21Fix some typos in builtin (#11370)Wuzzy