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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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path:
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builtin
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settingtypes.txt
Age
Commit message (
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Author
2023-03-07
Add keybind to swap items between hands
HEAD
dual_wielding
Elias Fleckenstein
2023-03-07
Add setting to mirror hands
Elias Fleckenstein
2023-03-05
Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391)
ROllerozxa
2023-03-02
Enable connected glass by default (#13242)
PrairieWind
2023-02-26
Sky: transmit body_orbit_tilt to client. (#13193)
sofar
2023-02-08
Generalize mesh chunking, and make it configurable. (#13179)
lhofhansl
2023-01-23
Remove the 'loops' occlusion culler (#13169)
x2048
2023-01-23
Decrease minimum for repeat_place_time (#13165)
DS
2023-01-06
Add dynamic exposure correction (#12959)
x2048
2023-01-06
Occlusion culling algorithm based on recursive descend (#13104)
x2048
2022-12-27
Use multiple threads for mesh generation (#13062)
x2048
2022-12-25
Allow saturation to be controlled by the server. (#13075)
lhofhansl
2022-12-25
Fully remove pageflip 3D mode (#13074)
ROllerozxa
2022-12-04
Remove Irrlicht documentation URL from key settings (#13010)
sfan5
2022-12-03
Let mods choose a forceload limit (#13002)
Jude Melton-Houghton
2022-11-18
Add configurable saturation (#12865)
lhofhansl
2022-11-09
Fix typos and en_US/en_GB inconsistency in various files (#12902)
Abdou-31
2022-11-02
Improve bloom effect (#12916)
x2048
2022-10-30
Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904)
x2048
2022-09-29
Bloom (#12791)
x2048
2022-09-29
Add crosshair support for Android (#7865)
Muhammad Rifqi Priyo Susanto
2022-08-13
Remove default keybind for range select (#12632)
fluxionary
2022-08-02
Run Minetest update checker on startup (#7629)
SmallJoker
2022-07-09
Enforce limits of settings that could cause buggy behaviour (#12450)
SmallJoker
2022-06-30
Reorganise settingtypes.txt (#12490)
rubenwardy
2022-06-30
Add many limits to settingtypes (#11463)
Wuzzy
2022-06-05
Add register dialog to separate login/register (#12185)
rubenwardy
2022-05-21
Improve shadow filters (#12195)
x2048
2022-05-06
Enable chat clickable weblinks by default (#12115)
Froggo
2022-05-04
Make logging cost free when there is no output target (#12247)
paradust7
2022-04-28
Apply disallow_empty_password to password changes too
sfan5
2022-04-24
Use mod names/titles instead of technical names (#12192)
olive
2022-04-02
Add depth sorting for node faces (#11696)
x2048
2022-03-26
Add API to control shadow intensity from the game/mod (#11944)
x2048
2022-02-08
Increase max objects per block defaults (#12055)
Lars Müller
2022-01-31
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)
rubenwardy
2022-01-30
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-29
Disable dynamic shadows for the 5.5.0 release
SmallJoker
2022-01-08
Fully remove bitmap font support (#11863)
sfan5
2021-12-30
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-29
Add more neighbors on mesh update (#6765)
Vitaliy
2021-10-31
Add joystick layout for DragonRise GameCube controller (#11467)
Isabelle COWAN-BERGMAN
2021-10-05
List only jpg and png as screenshot format options (#11675)
HybridDog
2021-09-26
Fix several typos in settingtypes.txt (#11623)
Wuzzy
2021-09-26
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-08-31
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-07-31
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-06-30
Remove unsupported video drivers (#11395)
hecks
2021-06-21
Fix some typos in builtin (#11370)
Wuzzy
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