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2020-08-27Android: drop simple MainMenu (#10227)Maksim
The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks. Makes the interface consistent and eliminates player confusion.
2020-08-17ContentDB: Add Update All and download queuing (#9995)rubenwardy
2020-08-05Mapgen Flat: Add caverns, disabled by default (#9913)Paramat
Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
2020-07-28Fix incorrect view URL for gamesrubenwardy
package.id is a sanitised combination of author and basename, used to compare remote and local content. Minetest ignores `_game` when comparing game names, so package.id has `_game` removed. This meant that the wrong URL was being generated for View.
2020-07-08Fix ContentDB menu icons not appearing on Windowssfan5
2020-06-06Fix incorrect extension used for ContentDB thumbnailsrubenwardy
2020-06-06Add HTTP API to main menu (#9998)rubenwardy
2020-06-04Add buttons to ContentDB in game bar and configure world (#9944)rubenwardy
2020-05-29Update ContentDB dialog (#9949)rubenwardy
2020-05-27Make ContentDB downloads not block the UI (#9948)rubenwardy
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy
2020-05-24Add engine version string to ContentDB API request (#9890)rubenwardy
2020-05-17builtin: Move common/async_event.lua to mainmenu/async_event.luasfan5
It only works in the context of the mainmenu.
2020-05-17Add core.open_url() to main menu API (#8592)rubenwardy
2020-05-12Add mapgen settings to world creation dialog (#9254)Wuzzy
2020-04-12Fix delayed error message in start game tabrubenwardy
2020-04-06Add allowed_mapgens option in game.conf. (#9263)Wren Turkal
The game.conf has a disallowed_mapgens option. However, some games require a certain mapgen to be used, like the CTF plugin. This change adds an option to specify allowed mapgens so that the setting can be specified in a way that needn't be updated as map generators are added to Minetest.
2020-04-05Update credits for 5.2.0 (#9593)rubenwardy
2020-03-20Add comments for translators (#9510)Wuzzy
* Add translator comments for "special" strings * Add translator comments for some "tricky" strings
2020-03-06Cleanup global namespace pollution in builtin (#9451)Wuzzy
2019-12-07Fix luacheck errorsrubenwardy
2019-09-27All settings: Fix missing flags checkbox caused by 'possible flags' order ↵Muhammad Rifqi Priyo Susanto
(#8997) Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'. Also reorder mgcarpathian 'possible flags', but only for consistency.
2019-09-26Automatically enable depends of mods when enabling the mods in the world ↵HybridDog
config menu (#3473)
2019-09-01'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)Muhammad Rifqi Priyo Susanto
2019-08-14Fix undeclared global warning because of _ (#8798)DS
2019-08-06Add luacheck to check builtin (#7895)rubenwardy
2019-08-03Add styles to most elementsrubenwardy
2019-08-03Add style[] tag with button supportrubenwardy
2019-06-10Use CDB author and name in installed package's config (#8550)Paul Ouellette
They are used for tracking the package, so should match ContentDB.
2019-06-07Remove modstore leftovers. Fix core.show_path_select_dialog documentation ↵DS
(#8572) This was forgotten in #5852.
2019-03-27Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat
Makes the liquid waving shader per-nodedef like waving leaves/plants, instead of being applied to all liquids. Like the waving leaves/plants shaders, the liquid waving shader can also be applied to meshes and nodeboxes. Derived from a PR by t0ny2.
2019-03-07World config: Make depends easier to read (#7396)HybridDog
* Do not always show every depends textfieds When there are no dependencies, it does not longer show an empty list. * Adjust the list height to avoid a scrollbar when possible * change minimum height and no dependencies message * Do not get depends for modpacks
2019-03-05Hide uninstall package button on unmodifiable paths (#8255)rubenwardy
2019-02-23Update minetest.conf.example and settings_translation_file.cpp (#8278)Paramat
2019-02-22Content store: Ignore '_game' in game names in ID generation (#8270)rubenwardy
Fixes 'install' button continuing to be displayed after installing a game whose name ends with '_game'.
2019-02-18Update gamebar on tab enter (#8192)Paul Ouellette
2019-02-18Fix games not updating on deletionrubenwardy
As reported by @random-geek
2019-02-18Fix content store crash (#8244)Paul Ouellette
2019-02-16Update credits (#8162)rubenwardy
2019-02-09Builtin: Fix grayed-out but enabled modpacksSmallJoker
2019-02-09Remove fgettext("") in builtinWuzzy
This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-03Content store: Fix assertion failed on unsuccessful package list fetchrubenwardy
Fixes #8168
2019-02-03Add setting to hide mature content from ContentDBrubenwardy
2019-02-03Fix rename modpack dialog not appearing to take affectrubenwardy
2019-02-03Fix modpack rename dialog selecting the wrong modnumber Zero
2019-02-03Content store: Fix overlapping labelsrubenwardy
2019-01-31Content store: Fix storage leak by storing screenshots in cache (#8137)rubenwardy
2019-01-30Content store: Use composite key to track installations (#8054)rubenwardy
Fixes #7967 'Package manager doesn't track content reliably'.
2019-01-26Rename 'Advanced Settings' button to 'All Settings' (#8131)Paramat
2019-01-20Make advanced settings noiseparams strings translatable (#8062)Wuzzy
Various minor language improvements in settingtypes.txt.