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2022-07-22Mainmenu: Escape server_favorite_delete pathSmallJoker
No similar issues were found inside this file.
2022-07-17Enable the gamebar on Android (#12354)ROllerozxa
2022-07-14Add check_mod_configuration to main menurubenwardy
2022-07-09Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-06-30Reorganise settingtypes.txt (#12490)rubenwardy
This organises the settingstype.txt file to use a logical/user-friendly structure. Advanced settings are also demoted to an advanced section at the end. At most 3 levels of hierarchy are used, as that's the most allowed by the settings redesign
2022-06-29Improve warnings when no games or only devtest is installed (#11955)ROllerozxa
2022-06-16Update my nameNathanaël Courant
2022-06-05Android: Add support for sharing debug.txt (#12370)rubenwardy
2022-06-05Add register dialog to separate login/register (#12185)rubenwardy
New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
2022-06-05Hide "Autosave Screen Size" on AndroidROllerozxa
2022-06-03Rework main menu confirmation dialogs (#12356)ROllerozxa
2022-05-29Default settings, presets and configuration for dynamic shadows (#12359)x2048
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-08Enable dependencies when enabling modpacks (#12202)Jude Melton-Houghton
2022-05-08Fix enabling of dependencies with identical names (#12253)Jude Melton-Houghton
2022-05-08Fix mods not being recursively enabledrubenwardy
Fixes #12290
2022-05-07Fix texture packs showing as "Nil (enabled)" in Content tabrubenwardy
Fixes #12285
2022-05-03ContentDB: Fix ungraceful crash on aliases when list download failsrubenwardy
Fixes #12267 and fixes #12154
2022-04-24Fix texture packs not showing as enabled in mainmenurubenwardy
Fixes #12219
2022-04-24Fix invalid queued package element and path (#12218)Alex
2022-04-24Use mod names/titles instead of technical names (#12192)olive
2022-04-08Fix typo and update settings filesShadowNinja
2022-04-08Fix spaces generated by settings file generatorShadowNinja
2022-03-31Tune shadow perspective distortion (#12146)x2048
* Pass perspective distortion parameters as uniforms * Set all perspective bias parameters via ShadowRenderer * Recalibrate perspective distortion and shadow range to render less shadow geometry with the same quality and observed shadow distance
2022-03-29Store vector metatable in registryJude Melton-Houghton
2022-02-24Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy
2022-02-12Apply texture pack main menu textures immediately (#12018)ROllerozxa
2022-02-12Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy
2022-02-08Noise params serialization fixupGaël C
2022-02-04Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller
2022-01-31Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy
2022-01-30Use virtual paths to specify exact mod to enable (#11784)rubenwardy
2022-01-30Update credits for 5.5.0 release (#12001)sfan5
2022-01-30Fix Minetest logo when installed system-wideROllerozxa
2022-01-29Disable dynamic shadows for the 5.5.0 releaseSmallJoker
The dynamic shadows are yet not in the desired state to justify the inclusion into version 5.5.0. A stable release is long overdue, hence this allows fixes to continue in 5.6.0-dev to finally release an acceptable version of the dynamic shadows feature. Reverting this commit is highly recommended to proceed in development.
2022-01-19Main menu: Fix automatic dependency enables on doubleclickSmallJoker
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-09Mainmenu game-related changes (#11887)sfan5
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)
2021-12-13Fix URL escaping in content storesfan5
2021-11-26Remove unused Direct3D shader error/warning (#11793)ROllerozxa
2021-11-22Allow for Game-Specific Menu Music (#11241)ExeVirus
2021-10-07Move instead of copy during content install if possiblesfan5
2021-10-07Move archive extraction in content store to async jobsfan5
2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d
This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-08-12Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative ↵Hugues Ross
Mode"/"Host Server" checkboxes (#11524) This adds support for disable_settings to game.conf. In this you can specify a list of settings that should not be visible in the "local game" (or however it is called nowadays) tab. Enable Damage, Creative Mode and Host Server are supported. Co-authored-by: Wuzzy <Wuzzy2@mail.ru> Co-authored-by: Aaron Suen <warr1024@gmail.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-08-02ContentDB: Add support for package aliases / renaming (#11484)rubenwardy
2021-07-27ContentDB: Add reason to downloads (#10876)rubenwardy
2021-06-30Fix spurious shadow enablement in mainmenusfan5
fixes #11394
2021-06-21Strip carriage returns from lines in settingtypes.txt (#11338)William L. DeRieux IV
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2021-06-21Fix some typos in builtin (#11370)Wuzzy
2021-06-06Shadow mapping render pass (#11244)Liso
Co-authored-by: x2048 <codeforsmile@gmail.com>