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path: root/builtin/mainmenu/tab_settings.lua
AgeCommit message (Collapse)Author
2016-04-08Mainmenu: Refactor tab UI codeRui914
- Use local variables for tabs in place of globals - Merge together if statements where possible - Replace manual table searching code with indexof where possible
2016-03-06Settings Tab: Regroup dropdown datas in tablesJean-Patrick Guerrero
2016-03-05Update settings tab + some misc. clean-upJean-Patrick Guerrero
2016-02-21Restore simple settings tab and add advanced settings as dialogBlockMen
2016-01-16Fix error message in settings tab overlapping 'save' buttonRogier
The save button is now fully functional again when an error message is shown. After an invalid value is entered in the settings tab dialog, the GUI label for the error message that is shown was partly overlapping the 'save' button, so that the top half of the button could not be clicked on.
2016-01-10Fix the checking of flags values in the settings tabRogier
Changes: - Accept setting an empty flags-type value in the settings tab if the variable specification permits it - Don't accept substrings of flag values E.g. with values: 'one,two,three', 'hree', 'w', etc. used to be accepted. Not any more - Don't accept flags with random pattern-matching special characters E.g. with values: 'one,two,three', 'on.', '(o)[n]e*' etc. used to be accepted. Not any more.
2016-01-10Improve parsing of setting types from settingtypes.txt for settings tabRogier
- Accept numbers prefixed with '+' - Accept multiple spaces instead of just a single one where spaces are expected - Allow flags to have an empty default value
2015-11-08Settings tab: add v3f typeest31
Add the v3f type, currently is just a nice placeholder for string. Currently undocumented, on wish of @PilzAdam, to support future changes.
2015-10-25Fix parameter passing to gettext callPilzAdam
2015-10-25Escape " in generated settings_translation_file.cppPilzAdam
2015-10-24Fix setting commentsPilzAdam
2015-10-24Don't allow games or mods to add secure. settingsPilzAdam
2015-10-24Improve Lua settings menuPilzAdam
* Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum
2015-10-18Display sane output for empty descriptionsest31
According to its man page, the function gettext(3) "may return a nonempty string" when msgid is "". This commit fixes a bug where the comment "" for some settings caused gettext to return a "nonempty string", in this case header info of the po file.
2015-10-17New settings tab contain all possible settingsPilzAdam
Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
2015-10-06Add viewing range GUI settingkilbith
2015-09-14Minor tweaks handle_settings_buttonsRui914
2015-07-25Fix FSAA dropdown option reset after changing another dropdown optionjeanpatrick.guerrero@gmail.com
2015-07-25Remove drivers dropdown in the settings tabkilbith
2015-07-18Add antialiasing UI settingMark Schreiber
The Irrlicht engine supports antialiasing, and Minetest already supports saving an antialiasing setting in its configuration file. However, Minetest lacked UI elements to set this setting, and previously the only way to enable the feature was by hand-editing the configuration file. Add a drop-down menu that can enable antialiasing.
2015-07-08Add new leaves style - simple (glasslike drawtype)RealBadAngel
2015-01-21Allow filter and mipmap drop down menues to be translatedCraig Robbins
2015-01-18Reorganize supported video driver query mechanismskwolekr
2015-01-18Revert "Fix style on settings tab"kwolekr
This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8.
2015-01-18Fix style on settings tabjeanpatrick.guerrero@gmail.com
2015-01-15Add missing return value for filter/mipmap dropdown in mainmenukilbith
2015-01-15Reorganizing client and server tabsjeanpatrick.guerrero@gmail.com
2014-12-13Remove vertlabels from main menu and relayout a bitKahrl
2014-11-20Simplify loading of Android version of menuShadowNinja
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-21Fix wrong video_driver setting when changing in mainmenuSmallJoker
Fixes issue with direct3d(8|9)
2014-08-23Add video driver selection to settings menu (based uppon idea from ↵sapier
webdesigner97)
2014-07-16Add srollbar formspec elementsapier
2014-06-29Add support for Android 2.3+sapier
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
2014-06-18Fix bounding rect for formspec elements label vertlabel and checkboxessapier
2014-06-04Re-add missing shaders setting. (Generate normalmaps)RealBadAngel
2014-05-16Add formspec toolkit and refactor mainmenu to use itsapier
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews