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AgeCommit message (Expand)Author
2017-05-06Use a settings object for the main settingsShadowNinja
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22Add /fixlight chat commandDániel Juhász
2017-04-15Implement delayed server shutdown with cancelation (#4664)Loïc Blot
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-04-08Move chat command handling code from C++ to Lua (#5528)red-001
2017-03-27Map generation limit: Make per-worldparamat
2017-03-26Change command prefix to "." and add "help" command.red-001
2017-03-17Give CSM access to use `core.colorize()` (#5113)red-001
2017-03-15Fix two nul deref if digging unknown nodes. (#5398)Auke Kok
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add client-sided chat commands (#5092)red-001
2017-03-11Save metainfo for falling nodesVladislav Tsendrovskii
2017-03-10Optimize item.luatenplus1
2017-03-04Add minetest.spawn_falling_node(pos) (#5339)zaoqi
2017-02-25Fix crash that can be caused by the shutdown command. (#5292)red-001
2017-02-18Fixes for colorwallmounted and colorfacedir nodesDániel Juhász
2017-02-18Statbars.lua: Cache enable_damage settingtenplus1
2017-02-18Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...red-001
2017-02-10Add textures for air and ignore items (#5196)Wuzzy
2017-01-31Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...Nathanaël Courant
2017-01-23core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok
2017-01-20Add chatcommand unregister and override API (#5076)Elijah Duffy
2017-01-18Add minetest.player_exists() (#5064)rubenwardy
2017-01-17Improve priv descriptions (#5047)Ezhh
2017-01-17Remove client-side chat prediction. (#5055)red-001
2017-01-09Add staticdata parameter to add_entity (#5009)Rui
2017-01-09builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan5
2017-01-04Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy
2016-12-31Fix /grant & /revoke not working with custom auth handler (#4974)Dorian Wouters
2016-12-21Builtin/../falling.lua: Avoid crash when object pos over limitparamat
2016-12-03Don't send a join message in singleplayer mode.red-001
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-20Tool break: Reduce gain of break soundsparamat
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-16Introduce builtin_shared and use it to fix #4778est31
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest31
2016-11-07Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat
2016-11-07Privileges: Only give singleplayer 4 basic privsWuzzy
2016-11-04Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl
2016-10-20Chat commands: Trim whitespaces from input of `/privs` commandred-001
2016-10-16Builtin/../chatcommands: Add /grantme commandred-001
2016-10-14Builtin/../falling.lua: Code optimisationtenplus1
2016-10-08VoxelArea: faster iter function (#4490)HybridDog
2016-10-03Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat
2016-10-03Forceloading: Transient forceloadsraymoo
2016-10-01Fix typo in core.after (#4560)Rui
2016-09-21Builtin: Change error to warning for light_source > 14paramat
2016-09-17Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat