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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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path:
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builtin
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game
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init.lua
Age
Commit message (
Expand
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Author
2022-09-18
Content ID caching in Lua (#12444)
Jude Melton-Houghton
2022-07-23
Let core.get_mod_storage be called multiple times (#12572)
Jude Melton-Houghton
2022-05-02
Async environment for mods to do concurrent tasks (#11131)
sfan5
2022-05-02
Reorganize some builtin functions in preparation for async env
sfan5
2021-06-04
Add metatables to lua vectors (#11039)
DS
2019-08-10
Add player knockback on punch to builtin
sfan5
2019-08-08
Allow customizing chat message format (#8529)
ANAND
2019-07-20
Add /help formspec for commands and privileges (#8385)
SmallJoker
2017-06-30
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-05-06
Use a settings object for the main settings
ShadowNinja
2017-03-13
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
[CSM] Add client-sided chat commands (#5092)
red-001
2016-11-16
Introduce builtin_shared and use it to fix #4778
est31
2016-07-12
Builtin/profiler: Replace game profiler (#4245)
Tim
2015-11-02
Add callback parameter for core.emerge_area()
kwolekr
2015-10-31
minetest. to core.
Rui914
2015-01-11
Remove builtin_biome.lua from builtin and add simple biome minimal
paramat
2014-12-18
Temporarily set default biome in builtin
kwolekr
2014-08-19
Mod profiling support
sapier
2014-05-07
Organize builtin into subdirectories
ShadowNinja