Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-03 | Let mods choose a forceload limit (#13002) | Jude Melton-Houghton | |
2021-05-30 | Use safe_file_write to save forceloaded blocks | sfan5 | |
2019-08-06 | Add luacheck to check builtin (#7895) | rubenwardy | |
2019-06-10 | Save forceloaded blocks file periodically (#8535) | Thomas Rudin | |
saves the forceloaded blocks periodically. checks every 10 seconds if the forceloaded blocks got changed in-game and persists them on-disk if that's the case | |||
2017-05-06 | Use a settings object for the main settings | ShadowNinja | |
This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table. | |||
2016-10-03 | Forceloading: Transient forceloads | raymoo | |
Adds a flag to forceload_block which lets you turn off persistence for that forceload. | |||
2016-07-26 | Builtin: Add core.MAP_BLOCKSIZE constant | Tim | |
2014-07-13 | Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 | Novatux | |
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-05-07 | Organize builtin into subdirectories | ShadowNinja | |