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path: root/builtin/game/chatcommands.lua
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2016-10-20Chat commands: Trim whitespaces from input of `/privs` commandred-001
2016-10-16Builtin/../chatcommands: Add /grantme commandred-001
2016-07-12Builtin/profiler: Replace game profiler (#4245)Tim
Use the setting "profiler.load" to enable profiling. Other settings can be found in settingtypes.txt. * /profiler print [filter] - report statistics to in-game console * /profiler dump [filter] - report statistics to STDOUT and debug.txt * /profiler save [format [filter]] - saves statistics to a file in your worldpath * txt (default) - same treetable format as used by the dump and print commands * csv - ready for spreadsheet import * json - useful for adhoc D3 visualizations * json_pretty - line wrapped and intended json for humans * lua - serialized lua table of the profile-data, for adhoc scripts * /profiler reset - reset all gathered profile data. This can be helpful to discard of any startup measurements that often spike during loading or to get more useful min-values. [filter] allows limiting the output of the data via substring/pattern matching against the modname. Note: Serialized data structures might be subject to change with changed or added measurements. csv might be the most stable, due to flat structure. Changes to the previous version include: * Updated and extended API monitoring * Correct calculation of average (mean) values (undistorted by idleness) * Reduce instrumentation overhead. * Fix crashes related to missing parameters for the future and occasional DIV/0's. * Prevent issues caused by timetravel (overflow, timejump, NTP corrections) * Prevent modname clashes with internal names. * Measure each instrumentation individually and label based on registration order. * Labeling of ABM's and LBM's for easier classification. Giving several ABM's or LBM's the same label will treat them as one. Missing labels will be autogenerated based on name or registration order. * Configurable instrumentation and reporting. Skip e.g. builtin if you don't need it. * Profile the profiler to measure instrumentation overhead.
2016-05-31Add colored text (not only colored chat).Ekdohibs
Add documentation, move files to a proper place and avoid memory leaks. Make it work with most kind of texts, and allow backgrounds too.
2016-05-31Colored chat working as expected for both freetype and non-freetype builds. ↵TriBlade9
@nerzhul improvements * Add unit tests * Fix coding style * move guiChatConsole.hpp to client/
2016-04-29Avoid teleporting player if /teleport coords are out-of-rangetenplus1
2016-04-28Builtin: Add basic_privs settingrubenwardy
2016-03-24Make `options` local here.Auke Kok
Undoubtably this may cause problems later if unchecked. ``` 2016-03-22 21:57:52: WARNING[Server]: Assignment to undeclared global "options" inside a function at .../sofar/git/minetest/bin/../builtin/game/chatcommands.lua:862. ```
2016-03-09Add consistent monotonic day counter - get_day_count()Auke Kok
I've written several experimental bits of code that revolve around the need for a consistent calendar, but implementing one is extremely hard in mods due to time changes and mods overriding core.get_timeofday(), which will conflict. The second part of the problem is that doing this from a mod requires constant maintenance of a settings file. An implementation in core is trivial, however, and solves all of these problems at virtually no cost: No extra branches in server steps, and a single branch when minetest.set_time_of_day(), which is entirely reasonable. We store the day_count value in env_meta.txt. The use case is obvious: This change allows mods to create an actual virtual calendar, or properly account for seasonal changes, etc.. We add a "/days" chatcommand that displays the current day count. No permissions are needed. It can only retrieve the day count, not modify it.
2016-03-06Faster insertion into tableRui914
2016-02-11Log /clearobjects modeKahrl
2016-02-11Add '/clearobjects quick'Kahrl
2016-02-04Add admin command which says who the administator is for the server.Splizard
2015-11-02Add callback parameter for core.emerge_area()kwolekr
2015-10-31minetest. to core.Rui914
2015-09-23Add /emergeblocks command and core.emerge_area() Lua APIkwolekr
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-07-18Add ability to specify coordinates for /spawnentityMarcin
2015-06-14Remove reference to deprecated privilegeCraig Davison
2015-06-02Nicer time setting loggingest31
Now logs ACTION[ServerThread]: player sets time to 6:03 instead of ACTION[ServerThread]: player sets time to 6:3
2015-05-16Added hour:minute format to time commandLeMagnesium
* The time command now accepts parameters in the form <hour>:<minute>, and if invoked with no parameters returns the current time in said format.
2015-04-05Add reason to kicked log message and use present tenseest31
2015-03-05Radius parameter for /deleteblocks hereSmallJoker
2015-02-27Add /setpassword and /clearpassword loggingest31
2015-02-18Fix unused (and so, broken) enable_rollback_recording. This option must be ↵Loic Blot
reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja
2015-01-27Prevent null concatenation when /deleteblocks is provided an incorrect formatkwolekr
2015-01-15Simplify deleteblocks chat command argument parsingkwolekr
Add optional core.pos_to_string decimal place rounding Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2015-01-15Add ability to delete MapBlocks from mapkwolekr
Also add a Lua API and chatcommand for this
2014-11-26Fix some undeclared global variablesCraig Davison
2014-11-08Add last_login field to auth.txtRyan Newell
Also shortens some related code and adds more parameters to string.split.
2014-10-07Add a better error message when trying to teleport another player without ↵LeMagnesium
bring privileges
2014-08-19Mod profiling supportsapier
Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-05-28Add success and output return values to chat commandsShadowNinja
2014-05-24Sort commands and privs alphabetically in '/help'.Diego Martinez
Also make a stray variable local.
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja