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2021-02-23Continue with 5.5.0-devsfan5
2021-02-23Bump version to 5.4.0sfan5
2021-01-29Handle changes caused by CMake minimum version bump (#10859)sfan5
fixes #10806
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-18Make installer create its own Minetest folder (#10445)LoneWolfHT
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
2020-09-29Update wording of game descriptions in installer (#10441)LoneWolfHT
2020-07-09Continue with 5.4.0-devsfan5
2020-07-09Bump version to 5.3.05.3.0sfan5
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy
2020-04-16Add an option to disable unittest build, & disable them on Docker build (#9677)Loïc Blot
2020-04-10Install the `locale` directory in a standard location without subfolder (#9618)Hugo Locurcio
Other established FOSS projects don't seem to be doing this.
2020-04-05Continue with 5.3.0-devsfan5
2020-04-05Bump version to 5.2.05.2.0sfan5
2019-11-11Install client_lua_api.txt documentation toosfan5
fixes #9104
2019-10-14Don't install fonts on ENABLE_CLIENT=0 configurationssfan5
2019-10-12Continue with 5.2.0-devsfan5
2019-10-12Bump version to 5.1.05.1.0sfan5
2019-04-26CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487)ANAND
2019-03-04Continue with 5.1.0-devsfan5
2019-03-04Bump version to 5.0.05.0.0sfan5
2018-10-26Windows: Cpack wix installer (#6153)adrido
Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
2018-06-15Version scheme change: 0.5.0 -> 5.0.0 (#7449)Loïc Blot
* Version scheme change: 0.5.0 -> 5.0.0
2017-08-24Verify compiler version before building anything (#6293)Loïc Blot
GCC 4.9 and Clang 3.4 are the minimum
2017-08-20New version scheme (#6292)Loïc Blot
* Version changes: current dev version is now 0.5.0 * This change permit to have multi branches with various versions * Dev version is 0.5.0-dev and next release will be 0.5.0
2017-08-18Change README to Markdown format, add LICENSE.txt (#6244)rubenwardy
2017-06-14Update list of installed files concerning server and non-RUN_IN_PLACE builds ↵sfan5
(#5976) * mods/mods_here.txt should be present on servers * client/serverlist/ can be omitted for RUN_IN_PLACE=0 * clientmods/ is not used on servers
2017-06-04Minetest for C++11 (CMakeLists + Travis)Loic Blot
* Move GCC to GCC 6 & GCC 7 * Move Clang to Clang 3.6 & Clang 4.0 * LINT moves from Clang 3.9 to Clang 4.0 * Move XCode 7.3 to 8.0 * Use more travis tricks to install compilers instead of adding complexity to our build script * Clang format fixes on checked files (compat Cpp11 instead of Cpp03) * Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial) * Drop mingw cmake generated files and add them to gitignore
2017-06-03Continue with 0.4.16-devShadowNinja
2017-06-03Bump version to 0.4.160.4.16ShadowNinja
2017-05-17Append -debug to version string (#5765)bigfoot547
2017-04-07Fix cmake library default build problem since moving to lib/Loic Blot
Also make Lua library check a cmake module
2017-04-07Windows: Skip cmd for release builds (#5416)adrido
2017-04-02Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ ↵Loïc Blot
instead of src/ (#5473) * Update embedded jsoncpp from unk version to 0.10.6 0.10.6 is last release without c++11 * Make jsoncpp more compliant with its amalgamate Jsoncpp cpp file should be upper, make the library like it does in amalgamate * Reorganization: move minetest embedded libs outside of source tree to /lib * Fix a dead grep in LINT
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
* client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages
2017-03-05Update .appdata and .desktop filesJuhani Numminen
2016-12-22Continue with 0.4.15-devsfan5
2016-12-22Bump version to 0.4.150.4.15sfan5
2016-11-13Install texture_packs.txt to DOCDIRYutao Yuan
2016-08-20Also support X11 icon for minetest copies installed via make install (#4407)est31
Fixes #4323.
2016-05-15Continue with 0.4.14-devsfan5
2016-05-15Bump version to 0.4.140.4.14sfan5
2016-03-16Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customizedest31
Before, customisation of DOCDIR did not lead to changes of the EXAMPLE_CONF_DIR default value. This was inconsistent with expected behaviour if you didn't know of the existence of the EXAMPLE_CONF_DIR variable. The confusion is very strong, as (for not in place builds) both DOCDIR and EXAMPLE_CONF_DIR share the same default value, it is unexpected that setting CUSTOM_DOCDIR changes the location of all documentation files but one. The best meaning of EXAMPLE_CONF_DIR is to further allow customization of the mt.conf.example storage place, but otherwise keep defaulting to whatever DOCDIR is set to, at least for not in place builds. This patch implements that behaviour. Fixes #3863.
2016-01-09Simplify custom games packagingPavel Puchkin
2015-09-14Fix "make install" and add underscore to doc file nameest31
Fix regression since commit: 915807f8db1f3721ad9ffc00a4863ad940010c45 "Rename doc/mapformat.txt and update doc to match SRP changes" And add an underscore to doc file name to make it more readable.
2015-09-03Rename minetest-icon.svg to minetest.svg - Fixes #1564HEXcube
-Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines -Ensures compatibility with icon themes -Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
2015-08-20Continue with 0.4.13-devest31
2015-08-20Bump version to 0.4.130.4.13est31
2015-07-18Fix a typo in comment of CMakeLists.txtD Laboratory
2015-05-05Make Git version detection use VERSION_STRING instead of tagsShadowNinja
This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash.
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan5