aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-01-03Connected Nodeboxes: Add `disconnected` boxesThomas--S
2018-01-03Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead codeHybrid Dog
2018-01-03Tool getDigParams: Fix selecting the best fitting timeHybrid Dog
2018-01-01Add unittests on ActiveObject and BanManager class (#6866)Loïc Blot
2018-01-01Update README.md copyright notice tooLoïc Blot
2018-01-01Happy new year 2018: update LICENSE.txtLoïc Blot
2017-12-26Advanced settings: Add range check for float typeMuhammad Rifqi Priyo Susanto
2017-12-26Fix rounding error in g/set_node caused by truncation to floatrubenwardy
2017-12-26Add check to pause game on lost window focusrubenwardy
2017-12-26Line_of_sight: Improve using VoxelLineIteratorDániel Juhász
2017-12-26Wireshark plugin: Complete all commands. (#6841)sofar
2017-12-25Fix dancing textnumber Zero
2017-12-25- Clear colors when reading property info.Rob Blanckaert
2017-12-22Fix error if setting menu_last_game is not a valid gamenOOb3167
2017-12-22Fix undefined behaviour on getting pointer to data in empty vectornOOb3167
2017-12-21Fix wrong scrolling (#6809)Vitaliy
2017-12-21Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat
2017-12-17Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin
2017-12-17Adjust default console heightEzhh
2017-12-16Give subgames the ability to disallow specific mapgens (#6792)Ezhh
2017-12-16Fix items turning black (#6780)Vitaliy
2017-12-16Change Normal Map setting to be less ambigousTre
2017-12-14Zoom: Add 'disabled by game or mod' messageparamat
2017-12-14Minimap messages: Improve 'disabled by server' messageparamat
2017-12-14Add callback to preserve node metadata as item metadataashtrayoz
2017-12-14Chat: Remove prompt history duplicates (#6762)SmallJoker
2017-12-14directiontables: Fix MSVC compiler error (#6785)adrido
2017-12-12Update light decoding table size (#6696)Vitaliy
2017-12-12Builtin: Fix handle_node_drops crash with nil diggerSmallJoker
2017-12-11CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot
2017-12-10Lua_api.txt: Fix a spelling errorashtrayoz
2017-12-10F5 debug info: Add colons, use lowercase except for FPS and RTTThomasMonroe314
2017-12-10Damage: Remove damage ignore timerSmallJoker
2017-12-10Use std::vector instead of dynamic C-Array (#6744)adrido
2017-12-09Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat
2017-12-06Add an active object step time budget #6721Lars Hofhansl
2017-12-06Add coloured logs (#4549)you
2017-12-06Auth handler: Player deletion & Iterator (#6741)sfan5
2017-12-06Ensure no item stack is being held before crafting (#4779)Luis Cáceres
2017-12-04Use Irrlicht's mesh cache for animated meshes.Lars Hofhansl
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
2017-12-04Android: Update build system for ndk-r15xstujones11
2017-12-03Document extended meaning of active_object_send_range_blocks setting.Lars Hofhansl
2017-12-03Optionally extend the active object in a players camera direction.Lars Hofhansl
2017-12-03Shut down mapgen threads before other shutdown tasks (#6689)raymoo
2017-12-01Update documentation regarding authentication handler and related functionssfan5
2017-12-01Make core.auth_table private and structure builtin/auth.luasfan5
2017-12-01Lua_api.txt: Remove MT version, fix spelling and clean upezhh
2017-12-01CAO/SAO: Nicer velocity-controlled, interpolated rotation property:SmallJoker
2017-11-29Turn off verbose info message introduced accidentally with ae9b1aaLars Hofhansl