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2012-01-15added plantlike luaentitysapier
2012-01-15added lua command get_nodes_inside_radiussapier
2012-01-15fixed missing removal in static fixsapier
2012-01-15added derived object to add linkable object supportsapier
2012-01-15sao prototype global variables no longer depend on link order to be correctly...sapier
2012-01-06Call this 0.4.dev-20120106-10.4.dev-20120106-1Perttu Ahola
2012-01-06Fix key change menu a bitPerttu Ahola
2012-01-06ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)Perttu Ahola
2012-01-06Implement minetest.register_on_dieplayer()Perttu Ahola
2012-01-04Add missing checks to texture cachingPerttu Ahola
2012-01-03Limit range of ABM timer initial value randomizationPerttu Ahola
2012-01-02Use free rather than delete for malloc'd memoryPerttu Ahola
2012-01-02Initialize ABM timer to random value to spread processingPerttu Ahola
2012-01-02Fix ABM trigger chance being often way too highPerttu Ahola
2012-01-02Fix server sending stuff before textures have been sentPerttu Ahola
2012-01-02Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola
2012-01-02Add name field to registered entitiesPerttu Ahola
2012-01-02Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola
2012-01-02Add ObjectRef:get_luaentity()Perttu Ahola
2012-01-02Call this 0.4.dev-20120102-1Perttu Ahola
2012-01-02Make text area in message dialog a bit largerPerttu Ahola
2012-01-02Texture cache on client (mostly made by sapier) (breaks network compatibility)Perttu Ahola
2012-01-02ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola
2012-01-02Make add_entity return a reference to added entity (or nil)Perttu Ahola
2012-01-02Clean up InvRef documentation in default/init.lua a bitPerttu Ahola
2012-01-02Improve mini Lua referencePerttu Ahola
2012-01-02Add ObjectRef:get_inventory() and add stuff to documentation commentsPerttu Ahola
2012-01-02Working implementation of experimental:luafurnacePerttu Ahola
2012-01-02Random fixes to InvRef related stuff and a broken luafurnacePerttu Ahola
2012-01-02Add InvRef:get_list() and InvRef:set_list() and fix some things (untested)Perttu Ahola
2012-01-02Add minetest.get_inventory(location), untestedPerttu Ahola
2012-01-02A small robustness addition to ItemStackPerttu Ahola
2012-01-02Rename InvStack to ItemStackPerttu Ahola
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola
2012-01-01Add default: to everything in default/init.lua (...hopefully doesn't break an...Perttu Ahola
2012-01-01Fix segfault when generating stuff on world boundariesPerttu Ahola
2011-12-31Correctly pop stuff from the Lua stack in script_load()Perttu Ahola
2011-12-28Add virtual destructors to abstract classesGiuseppe Bilotta
2011-12-28Fix mirrored sign texturePerttu Ahola
2011-12-28Add wooden planks to creative inventoryPerttu Ahola
2011-12-28Add EnvRef:get_objects_inside_radius(pos, radius)Perttu Ahola
2011-12-28Add get_look_dir(), get_look_pitch() and get_look_yaw() for playersPerttu Ahola
2011-12-28Fix minetest.env:get_player_by_name(nil) causing segfault and similar thingsPerttu Ahola
2011-12-11Extend load screen maximum timePerttu Ahola
2011-12-11Add minetest.get_modpath(modname)Perttu Ahola
2011-12-11add_luaentity->add_entity in mods/experimentalPerttu Ahola
2011-12-09Call this 0.4.dev-20111209-10.4.dev-20111209-1Perttu Ahola
2011-12-04Enforce modname naming conventionPerttu Ahola
2011-12-04Delete unknown LuaEntities when punchedPerttu Ahola
2011-12-04Improve /spawnentity a bitPerttu Ahola