aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-08-09Fix error not printed to console when no name is providedJuozas
2017-08-09Update credits (#6228)Zeno-
2017-08-07Singleplayer: Pause game in the key change dialogSmallJoker
2017-08-05Start off newly generated worlds early at sunrise, 5:15am (#6211)JRottm
2017-08-05Add tiny Y offset in collisionMoveSimple() to tweak performanceJens Rottmann
2017-08-05Fix player coordinate rounding in collisionMoveSimple() (#6197)Jens Rottmann
2017-08-04Sort box corners correctlyThomas--S
2017-08-04Update minetest.conf.example for keymap_slot*Wuzzy
2017-08-03Fix crash when using --go in command lineJuozas Pocius
2017-07-30Dungeons: Use biome 'node_stone' if normal stone types not detectedparamat
2017-07-30GenericCAO: Fix dark model below y = 0paramat
2017-07-30Darkness detection: Reduce chance of false positives darkening the skyboxLars Hofhansl
2017-07-30Make direct item selection keys freely bindableWuzzy
2017-07-29Move the nametag back to the top of the player (#6179)TeTpaAka
2017-07-29Noise: Prevent unittest crash caused by division by zeroSmallJoker
2017-07-27Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"Loïc Blot
2017-07-27Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454eLoïc Blot
2017-07-27Add LuaEntity on_death callback (#6177)Loïc Blot
2017-07-27Rename previous_was_found to previous_existsLoic Blot
2017-07-27MapBlock::actuallyUpdateDayNightDiff(): little performance optimizationLoic Blot
2017-07-27compressZlib: don't use a SharedBuffer but a raw u8 * pointerLoic Blot
2017-07-27Massive performance improvement on correctBlockNodeIdsLoic Blot
2017-07-27Noise::perlinMap2D,3D: replace a loop init with a single memset callLoic Blot
2017-07-27Remove one unused variable in Server::Receive functionLoic Blot
2017-07-26Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cppLoic Blot
2017-07-26TileLayer: use shared_ptr for FrameSpec vector (#6171)Loïc Blot
2017-07-26VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot
2017-07-26Create_schematic documentation: Update for per-node force-placeparamat
2017-07-26Mgv7: Add 'mount_zero_level' parameterparamat
2017-07-25Move MapEditEventAreaIgnorer to emerge.cppLoic Blot
2017-07-25Network protocol: Document settable player collisionbox (#6168)Paramat
2017-07-24Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)Ben Deutsch
2017-07-24LBM: use range based for and fixed a loop variable overloading in applyLBMsLoic Blot
2017-07-22Mgv7: Add option to repeat surface biomes in floatlandsparamat
2017-07-21Player collisionbox: Make settableTeTpaAka
2017-07-18In-cloud fog: Strengthen effect when small view range is usedLars Hofhansl
2017-07-18Window size: use 1024x600 to avoid a smaller UIparamat
2017-07-18[CSM] Add flavour limits controlled by server (#5930)Loïc Blot
2017-07-18Copy lua51.dll (luajit) to bindir (#6148)adrido
2017-07-18LBM content mapping map doesn't need to be ordered, use std::unordered_mapLoic Blot
2017-07-18Very little performance fix on correctBlockNodeIdsLoic Blot
2017-07-17Mgfractal: Improve spawning behaviourparamat
2017-07-17Mesh generation: Fix performance regression caused by 'plantlike_rooted' PRnumber Zero
2017-07-17Chat: Move chat text down to not overlap 3rd line of debug text (#6145)Paramat
2017-07-16Add information about the button heightcx384
2017-07-16F5 debug display: Reformat and remove some information (#6125)Paramat
2017-07-16Chat protocol rewrite (#5117)Loïc Blot
2017-07-15Camera: Fix wieldmesh glitch after teleporting (#6138)kilbith
2017-07-15Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot
2017-07-15Default window size: Increase to 1024x576, aspect ratio 16:9paramat