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AgeCommit message (Expand)Author
2017-01-15Add color names from web page referenced in luaapi docsapier
2017-01-14Only set material flag on rendered meshes (#5023)lhofhansl
2017-01-14Fix build with freetype support disabledsfan5
2017-01-14Fix another missing const reported by clang & @sfan5Loic Blot
2017-01-14Fix missing const in ServerActiveObject::getStaticDataLoic Blot
2017-01-13Organize defaultsettings.cppShadowNinja
2017-01-13Main menu tweaksShadowNinja
2017-01-13Optimize SAO getStaticData by using std::string pointer instead of return copyLoic Blot
2017-01-13Cleanup content_sao by factorizing similar code partsRogier
2017-01-13Enable mod security by defaultShadowNinja
2017-01-13Meshes: Make object mesh face shading consistentparamat
2017-01-11Make nametag removable with set_nametag_attributes (#5021)Rui
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot
2017-01-11Performance fix + SAO factorizationRogier
2017-01-09Add staticdata parameter to add_entity (#5009)Rui
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-09support older PostGreSQL versions (#4999)zeuner
2017-01-09builtin/.../falling.lua: Avoid crash when hitting unknown nodessfan5
2017-01-08Map generation limit: Cache as 'const' not 'const static'paramat
2017-01-08Map generation limit: Fix checks for block/sector over-limitparamat
2017-01-08Minor: Fix indentation in serverenvironment.cppLars Hofhansl
2017-01-08Move ServerEnvironment to dedicated cpp/header filesLoic Blot
2017-01-08Move ClientEnvironment to dedicated cpp/header filesLoic Blot
2017-01-08Get neighbor from same map block if possible in ABMHandler (#4998)lhofhansl
2017-01-07Make column alignment consistent in advanced settings (#5004)Ezhh
2017-01-07Revert "Extend minetest.is_yes()"sfan5
2017-01-07Extend minetest.is_yes()red-001
2017-01-05README.txt: Update the License to 2010-2017LNJ
2017-01-05lua_api.txt: Add registered_chatcommands to global tablesLNJ
2017-01-05Add raycast.cpp and tileanimation.cpp to Android.mkWayward1
2017-01-04Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy
2017-01-04Fixes for using std:vector in ABMHander and further perf improvementsLars Hofhansl
2017-01-04Use std::vector instead of std::map in class ABMHandlerRogier-5
2017-01-04Improve getPointedThing() (#4346)Dániel Juhász
2017-01-04Travis: Build server too for UNIXLoïc Blot
2017-01-03Pull occlusion check out of loop, and minor code cleanups.Lars Hofhansl
2017-01-02Fix display gamma documentationThomas--S
2017-01-02Add 2D sheet animation for nodessfan5
2017-01-02Added "[sheet" to the texture special commands.Luke Puchner-Hardman
2017-01-02Move TileAnimation code to seperate filesfan5
2017-01-01Fix non reverted change on TOSERVER_BREATH compatLoic Blot
2017-01-01Breath cheat fix: server sideLoic Blot
2016-12-31Fix /grant & /revoke not working with custom auth handler (#4974)Dorian Wouters
2016-12-29Fix interact range check (thanks to @lhofhansl)sfan5
2016-12-29Use the outgoing split sequence number for every outgoing packet (#4864)Rogier-5
2016-12-29Buildbot: Update Gettext version (#4971)sfan5
2016-12-28Redo light.cpp.Auke Kok
2016-12-28Dont compare short with bool (#4963)adrido
2016-12-26Irrlicht 1.9 supportsfan5
2016-12-26Various anticheat improvementssfan5