aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2016-12-14Translated using Weblate (Japanese)Rui
2016-12-14Translated using Weblate (Swahili)Eidy
2016-12-14Added translation using Weblate (Swahili)Eidy
2016-12-14Translated using Weblate (Portuguese)João Rodrigues
2016-12-14Translated using Weblate (Portuguese (Brazil))José Henrique Luckmann
2016-12-14Translated using Weblate (Danish)Thomas Wagner Nielsen
2016-12-14Translated using Weblate (Danish)Joe Hansen
2016-12-13Translated using Weblate (Danish)Thomas Wagner Nielsen
2016-12-13Mgv7: Change default cave width to 0.09sfan5
2016-12-12Fix segfault on startup error on Androidrubenwardy
2016-12-12Fix camera jumping on Android when panning past 0/360 markrubenwardy
2016-12-12Mod dependency lists: Should have platform-independent line breakingBernardo Sulzbach
2016-12-12Setting limits: Fix message text in advanced settings tabRogier
2016-12-12View range: Set maximum to 4000 nodesRogier
2016-12-12Mapgen: Make mgv7 the default mapgenparamat
2016-12-11Fix computation of viewing range (in blocks) sent to server (#4882)Rogier-5
2016-12-09Fix sqlite databases being read-only on 64bit Android by patching sqlite (#4871)rubenwardy
2016-12-08Buildbot: Update LuaJIT versionsfan5
2016-12-08Simple decorations: Fix range check for deco->deco_param2Auke Kok
2016-12-07Android: fix build and update depsest31
2016-12-07Update credits (#4827)Zeno-
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
2016-12-07Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl
2016-12-07Liquids: Update flow on block loadMillersMan
2016-12-07Liquids: Preserve flow state if 'ignore' is a neighbourMillersMan
2016-12-07Map::isValidPosition: Return false instead of throwing exceptionMillersMan
2016-12-03Optimize block sent: Fix rendering issueLars Hofhansl
2016-12-03Biomes: Increase heat and humidity noise spread to 1000paramat
2016-12-03Don't send a join message in singleplayer mode.red-001
2016-12-02Fix incorrect docs about minetest.hud_replace_builtin (#4833)Amaz
2016-12-02Very small documentation fix. (#4830)Bluebird
2016-12-01Lua_api.txt: Clarify use of looping soundsparamat
2016-12-01Mgv7 floatlands: Various improvementsparamat
2016-11-30Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-28Limit light_source in the engine (#4814)juhdanad
2016-11-27Fix filepath > RemoveRelativePathComponent unittestsfan5
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-11-24Fix fs::RemoveRelativePathComponents for paths with a leading dot componentShadowNinja
2016-11-24Fix secure io.linesShadowNinja
2016-11-24Fix secure io.open without modeShadowNinja
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-23No functional changes. Credit gcuZeno-
2016-11-23Fix superflous shader setting updates (#4800)ShadowNinja
2016-11-20Tool break: Reduce gain of break soundsparamat
2016-11-18Particles: Make attached particle spawners respect the parent's yaworwell96
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-16Introduce builtin_shared and use it to fix #4778est31
2016-11-17Fix unexplained shader issue (glsl compiler bug??) (#4757)Rogier-5
2016-11-15Lua_api.txt: Naming convention for custom item/entity fieldsWuzzy