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Author
2014-05-14
Map irrlicht log level to minetest. Allow write them to debug file.
RealBadAngel
2014-05-11
Fix old client showing duplicated health bar on new server
sapier
2014-05-11
Send max number of characters instead of asserting in case of too long chat m...
sapier
2014-05-11
Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes
sapier
2014-05-11
Fix incorrect scaling of customized hud item selection marker
sapier
2014-05-11
Fix error messages beeing shown on pressing cursor keys in various menus
sapier
2014-05-11
Fix possible deadlock in error conditions
sapier
2014-05-10
Fix healthbar not beeing hidden on disabled damage
sapier
2014-05-08
Use "core" namespace internally
ShadowNinja
2014-05-07
Organize builtin into subdirectories
ShadowNinja
2014-05-07
Add write_json() to the async API
ShadowNinja
2014-05-07
Add a limit to node meta data resolving recursion
ShadowNinja
2014-05-07
Fix heart + bubble bar size on different texture packs
sapier
2014-05-05
Move message about missing normal maps to infostream instead of errorstream.
RealBadAngel
2014-05-05
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-04
Fix numeric underflow on calculating window size adjustment
sapier
2014-05-03
Fix player:set_animation() in third person view
BlockMen
2014-05-02
Add hack to avoid 2s startup delay on local games
sapier
2014-04-29
Fix usage of deprecated functions in builtin
sapier
2014-04-29
Add proper lua api deprecated handling
sapier
2014-04-29
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-27
Make debug text adjust it's border to the screensize and fix a border update bug
ShadowNinja
2014-04-27
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
Add support for function serialization to minetest.serialize
ShadowNinja
2014-04-27
Fix code style of async API
ShadowNinja
2014-04-27
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
Only push the Lua error handler once
ShadowNinja
2014-04-27
Add support for dpi based HUD scaling
sapier
2014-04-27
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-25
Move the old stuff to doc
BlockMen
2014-04-25
Remove useless MSVC project files
BlockMen
2014-04-25
Fix directional fog color in front view
BlockMen
2014-04-24
Update documentation on is_ground_content
ShadowNinja
2014-04-24
Revert "Add backtrace to error function"
ShadowNinja
2014-04-24
Fix lost pause support in singleplayer
sapier
2014-04-23
Fix argument type of the RaiseException() function
FessWolf
2014-04-23
Revert binary database block position encoding
ShadowNinja
2014-04-23
Fixed wrong node texture rotation for facedirs 5 and 7
MetaDucky
2014-04-22
Fix formspec replacement handling for in game formspecs
sapier
2014-04-22
make formspec textarea wordwrap
RealBadAngel
2014-04-21
Add missing ip address to player join log entry
sapier
2014-04-21
Textureable sun and moon.
RealBadAngel
2014-04-21
Fix red background missing in deathscreen
sapier
2014-04-20
Fix chat console not working anymore
sapier
2014-04-20
Fix macro ARRAYSIZE name collision on windows
sapier
2014-04-19
Reduce log level for incoming crap packets
sapier
2014-04-19
Fix win32 build (typo in jthread lock cleanup)
sapier
2014-04-19
Replace deathscreen by formspec variant
sapier
2014-04-19
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
Use narrow_to_wide in gettext instead of os dependent conversion fct
sapier
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