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AgeCommit message (Expand)Author
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-29Documentation for 'slippery' node group (#6345)Ben Deutsch
2017-08-29Network proto handlers/container fixes (#6334)Loïc Blot
2017-08-29Pushing typo fix introduced in b7ee608e70f8e031e3e01c9672bedb16efa648b8Loic Blot
2017-08-29Bump minimal protocol version to 36 (#6319)SmallJoker
2017-08-29Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot
2017-08-29Fix mistake when calling on_priv_grant/revoke, and document them (#6341)rubenwardy
2017-08-28Advanced settings: Make 'controls', 'graphics', 'sound' more accessibleparamat
2017-08-28mapblock_mesh.cpp: Fix code style and simplify a bit code (#4558)you
2017-08-28Clientevent refactor (#6320)Loïc Blot
2017-08-28Pass SharedBuffer as value to increment reference countLoïc Blot
2017-08-28Use crack animation on all tile layers (#6104)Dániel Juhász
2017-08-27Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)Nathanaël Courant
2017-08-27Lua API: Add function to deregister single biomes (#5445)zeuner
2017-08-27core.get_objects_inside_radius: Omit removed objects (#6318)you
2017-08-27More readable default controls in READMEDharkael
2017-08-26Add '@n' escape sequences and some documentation on translated strings.Nathanaël Courant
2017-08-26Alternative code for slipping (#6256)Ben Deutsch
2017-08-26Android stepheight: Only increase if 'touching ground' (#6313)Paramat
2017-08-26Mgfractal: Use 'switch case' instead of 'if else' (#6314)Paramat
2017-08-26Add on_grant and on_revoke callbacks (#4713)rubenwardy
2017-08-26Check item_drop amount clientside (#6242)rubenwardy
2017-08-25Network cleanup (#6310)Loïc Blot
2017-08-25Overlays for wield and inventory images (#6107)Dániel Juhász
2017-08-25Translations: prevent remote crash with invalid translationsEkdohibs
2017-08-24Builtin item: Tidy up (#4370)SmallJoker
2017-08-24Add translation of LANG_CODE in all languagesEkdohibs
2017-08-24Fix updatepo.sh and run it.Ekdohibs
2017-08-24Add clientside translations.Ekdohibs
2017-08-24Verify compiler version before building anything (#6293)Loïc Blot
2017-08-24Dont define min/max macros in minwindef.h (#6308)adrido
2017-08-24Fix OSX builds caused by __WORDSIZE again (#6307)Pavel Puchkin
2017-08-24Make entity selection and collision boxes independently settable (#6218)stujones11
2017-08-24Fix Android node selection distance (#6187)Dániel Juhász
2017-08-24Safe digging and placing (#6127)Ben Deutsch
2017-08-24Network cleanup (#6302)Loïc Blot
2017-08-24Fix OSX builds (closes #6289, fixes #6270) (#6306)Pavel Puchkin
2017-08-23Respect object property hp_max field for players (#6287)SmallJoker
2017-08-23Do not add base position to player selection box (#6241)stujones11
2017-08-21serialize: use a temporary for SerializeExceptionLoïc Blot
2017-08-20Mgv6: Remove incorrectly defined and unused 'volume nodes'paramat
2017-08-20Minimap: Add new HUD flag for minimap radar modeparamat
2017-08-20Fix a formspec crash triggered by ae9b5e00989756bb676429530dfe81039009001cLoic Blot
2017-08-20Add missing ENABLE_SYSTEM_JSONCPP in docsLoic Blot
2017-08-20Change BS constant from implicit double to float (#6286)Jens Rottmann
2017-08-20Modernize code: very last fixes (#6290)Loïc Blot
2017-08-20Travis-ci build: fix osx jpeg installation failure, git ambiguous argument er...Juozas
2017-08-20New version scheme (#6292)Loïc Blot
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-08-19Fix shader.h inclusion place in game.cppLoïc Blot