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AgeCommit message (Expand)Author
2017-11-24Inventory: Restrict access from too far awaySmallJoker
2017-11-24Clearobjects: Send progress messages to terminal using actionstreamparamat
2017-11-21core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker
2017-11-19Stratum ore: Add option for a constant thickness stratumparamat
2017-11-19Mainmenu: Improve button alignmentezhh
2017-11-19README.md: Add table of Linux dependenciesReedych
2017-11-18Fix mousewheel behaviour in textarea (#6641)shivajiva101
2017-11-18Fix dark liquids (#6621)Vitaliy
2017-11-17Ore API documentation: Update and improveparamat
2017-11-17Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat
2017-11-17Load files from subfolders in texturepacksnumber Zero
2017-11-15Allow zoom to actually show more data.Lars Hofhansl
2017-11-14Fix item and wield meshes (#6596)Vitaliy
2017-11-14Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh
2017-11-14PlayerSAO damage: Update to cope with variable player heightsparamat
2017-11-14Sounds: Add falling node soundsAuke Kok
2017-11-13Improve Settings tab button alignmentsezhh
2017-11-13Lua_api.txt: Add documentation of required mapgen aliasesparamat
2017-11-12Remove incorrect entry from settingtypesEzhh
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-11-08Make use of safe file writing in auth handler (fixes #6576)sfan5
2017-11-08Add minetest.safe_write_file() to script APIsfan5
2017-11-08Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto
2017-11-06Lua_api.txt: Add documentation for 'eye_height' player object propertyparamat
2017-11-06Item entities: Enable item collision detection for sudden movementDTA7
2017-11-06LINT: Add files to whitelist, fix detected indent errorsparamat
2017-11-06Player eye height: Make this a settable player object propertyparamat
2017-11-05Fix Settings tab formspec alignment (#6585)Ezhh
2017-11-04Do not scale texture unless necessary.Lars Hofhansl
2017-11-04httpfetch: Enable gzip supportsfan5
2017-10-31Rewrite rendering engine (#6253)Vitaliy
2017-10-30Add sha1 to lua utils. (#6563)Rob Blanckaert
2017-10-30Initial Haiku support (#6568)miqlas
2017-10-29Fix day_night_ratio_do_override not being initialised server-siderubenwardy
2017-10-29CSM: Add a way to get current locale from CSMlisacvuk
2017-10-29Biome API: Add decoration flags for underground decorationsparamat
2017-10-29Allow overriding tool capabilities through itemstack metadataraymoo
2017-10-28Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl
2017-10-28Fix default item callbacks to work with nil users (#5819)raymoo
2017-10-26Add missing? includeEsteban I. Ruiz Moreno
2017-10-25Reduce server FOV with forward speedLars Hofhansl
2017-10-23Minetest.conf.example(.extra): Updates due to noise group formatparamat
2017-10-23Lua_api.txt: Revert changes to NoiseParams format exampleMuhammad Rifqi Priyo Susanto
2017-10-23Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto
2017-10-19Correct `prot_vers` in lua_api.txt.Auke Kok
2017-10-19Set range of blocks to retrieve per roundtrip to 2.Lars Hofhansl
2017-10-17directiontables.cpp: fix a warning reported by VS2017Loic Blot
2017-10-17Fix inventory drag drop flag (#6416)asl97
2017-10-17Add updated settings_translation_fileEsteban I. RM
2017-10-17don't pass g_settings around, and use it directlyEsteban I. RM