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2013-03-30GUI: Make singleplayer default tab, store selected serverlist, show title of ...PilzAdam
2013-03-29Fix build on Linux with some glibcskwolekr
2013-03-30Fix backward compatibility for server uptime in master server web pageproller
2013-03-30Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller
2013-03-29Add varying levels of precision to TimeTakerkwolekr
2013-03-29Add different place sound for nodesPilzAdam
2013-03-29New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam
2013-03-29Update Credits tabkwolekr
2013-03-29Fix node replacement in not-quite-loaded chunks0gb.us
2013-03-29Fix last singlenode modificationkwolekr
2013-03-29Don't replace existing nodes in singlenode mapgenkwolekr
2013-03-28Translated using Weblate (Russian)4aiman Konsorumaniakku
2013-03-27Prevent infinite loop with invalid Inventory formatkwolekr
2013-03-28Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam
2013-03-28Closed add object <-> object collision handlingsapier
2013-03-26README.txt: Add some build stuffPerttu Ahola
2013-03-24Vary ore sheet y position by noisekwolekr
2013-03-24Ensure ore can fit in OreSheet::generate()kwolekr
2013-03-24Use minetest.register_ore() in minimalPilzAdam
2013-03-24Add more error checking to l_register_orekwolekr
2013-03-24Fix indentation of lua_api.txtPerttu Ahola
2013-03-24Update lua_api.txtkwolekr
2013-03-24Add Ore infrastructure and l_register_ore()kwolekr
2013-03-24Mapgen indev: float islands, larger far biomesproller
2013-03-23Allow spawning particles from the server, from luaJeija
2013-03-23Move rightclickable to the proper placePilzAdam
2013-03-23Include backface_culling flag in serialization format for TileDefsJürgen Doser
2013-03-24Set of changes to build mineTest using Visual Studio 11.0. These affectMukul Sati
2013-03-236d facedirRealBadAngel
2013-03-23Merge pull request #563 from proller/guestproller
2013-03-23Random guest name and finite liquid checkboxproller
2013-03-22Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola
2013-03-22CMakeLists.txt: Add games/common to be installed when availablePerttu Ahola
2013-03-21Support game-specific minetest.confPerttu Ahola
2013-03-21lua_api.txt: Document paths, games and common mod loadingPerttu Ahola
2013-03-21Update buildwin32.sh to get minetest/commonPerttu Ahola
2013-03-21Update README.txt to instruct to get minetest/common tooPerttu Ahola
2013-03-21Common mods supportPerttu Ahola
2013-03-19Allow falling nodes to pass through solid "buildable_to" nodes.Splizard
2013-03-19Git-ignore SQLite build filesJuhani Numminen
2013-03-18Fix Map::initBlockMake to actually use chunksize settingkwolekr
2013-03-19Prevent passing nil to unpack() in minetest.afterPilzAdam
2013-03-17Add jungle grass to jungleskwolekr
2013-03-17Don't erase modified_blocksIlya Zhuravlev
2013-03-17Add FPS limit to menu cloudsShadowNinja
2013-03-17lua methods set_look_pitch and set_look_yawRealBadAngel
2013-03-17Fix new_style_waterPilzAdam
2013-03-17Add missing settings to minetest.conf.examplePilzAdam
2013-03-17Allow minetest.after to take a variable number of argumentsJeija
2013-03-16build with ogles2 driverproller