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AgeCommit message (Expand)Author
2022-05-29Don't allow banning in singleplayersfan5
2022-05-29Handle lua entity HP changes correctly (like punches)sfan5
2022-05-29Make sure real disconnect reason isn't overwrittensfan5
2022-05-29Fix linking with Postgres libs on older cmake versionssfan5
2022-05-29Remove remains of video mode queryingsfan5
2022-05-29Get rid of node metadata when it becomes emptysfan5
2022-05-29Optimize Server::sendMetadataChanged a bitsfan5
2022-05-29Add API function to invoke player respawnsfan5
2022-05-29Protect a few more settings from being set from modssfan5
2022-05-29Map opaque waving leaves to allfaces drawtypesfan5
2022-05-29Improve a translation stringsfan5
2022-05-29Default settings, presets and configuration for dynamic shadows (#12359)x2048
2022-05-28Lua workflow: Use Leafo's Luarocks actionLars Müller
2022-05-27Builtin: Optimize misc helpers (#12377)Lars Müller
2022-05-27DevTest: Add nodes and items for testing overlays (#12304)Wuzzy
2022-05-26Force-update shadows when the world is changed (#12364)x2048
2022-05-26Reduce size of ContentFeatures structuresfan5
2022-05-26Get rid of global buffer that would ruin concurrent MapBlock serializationsfan5
2022-05-26Improve code in mapblock_mesh.cpp a bitsfan5
2022-05-23Quantize light frustum calculations (#12357)x2048
2022-05-23Formally drop support for building with upstream Irrlichtsfan5
2022-05-23Fix hash implementation for SerializedBlockCachesfan5
2022-05-23Use unordered_map instead of map for MapSectorsRichard Try
2022-05-23Add missing concurrency protection in logger (#12325)paradust7
2022-05-23Fix no_texture.png for unknown nodes with ID < 125 (#12329)Wuzzy
2022-05-23Docs: clarify spawn_by for decorationsZughy
2022-05-22Add missing comma in example in lua_api.txt (#12339)Wuzzy
2022-05-22Add relative numbers for commands by prepending ~ (#9588)Wuzzy
2022-05-22Replace all uses of core::list with std::list (#12313)paradust7
2022-05-22Fixes needed to use irrArray backed by std::vector (#12263)paradust7
2022-05-22Bump IrrlichtMt version in CIsfan5
2022-05-21Don't ignore server disconnects in client codesfan5
2022-05-21Fixes to Android build + option to turn LuaJIT on/off for testing purposes (#...paradust7
2022-05-21Make no_screenshot image more clear (#12346)Zughy
2022-05-21Patch built-in Lua to fix miscompile on Android (#12347)paradust7
2022-05-21Optimize JSON string (de)serialization routinessfan5
2022-05-21Improve testSerializeJsonString unit testssfan5
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-21Improve shadow filters (#12195)x2048
2022-05-20Fix lighting of upright_sprite entities (#12336)x2048
2022-05-20Fix lighting of the wield mesh (#12341)x2048
2022-05-18Use std::map instead of core::map (#12301)paradust7
2022-05-17Remove confusing message in keybindings menusavilli
2022-05-17Add vcs-browser and contribute URLs to AppdataJakobDev
2022-05-17DevTest: Fix broken PNG texturesWuzzy
2022-05-15Initialize wield mesh color when wield_image is setDmitry Kostenko
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-10Support packing arbitrary graphs (#12289)Jude Melton-Houghton
2022-05-10Fix cooking and fuel crafts with aliasesJude Melton-Houghton
2022-05-10Add doc to list breaking changes for the next major releaseZughy