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dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
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Author
2017-09-27
Fix recent commit: std::max -> std::fmax for floats (#6469)
Paramat
2017-09-27
Lint fix
Loic Blot
2017-09-27
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-26
Update version correctly again (#6462)
SmallJoker
2017-09-26
Update JsonCPP to 1.8.3 (#6466)
Loïc Blot
2017-09-26
preview: try to send mod channel messages 4 seconds after joining, not after ...
Loic Blot
2017-09-26
Add mute setting (toggled by the mute key and in the volume menu) (#6415)
DTA7
2017-09-26
Implement mod communication channels (#6351)
Loïc Blot
2017-09-25
Can_zoom player object property: Add missing documentation
paramat
2017-09-25
Positional sound: Limit volume when closer than 1 node
paramat
2017-09-23
Fix blocks written by vmanip not being marked as modified
sfan5
2017-09-21
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
on_death: Fix callback number of pushed arguments (Fixes #6451)
SmallJoker
2017-09-21
keycode.cpp: use std::unordered_map for keypress cache
Loic Blot
2017-09-20
Fix compile error in openbsd (#6430)
jcalve
2017-09-19
Rooted plantlike drawtype: Add remaining documentation
paramat
2017-09-18
Leveled nodebox: Change levels from 1/63rds to 1/64ths
paramat
2017-09-17
Biome API: Revert biomes, decos, ores being relative to water level
paramat
2017-09-17
Biome generation: Fix layers of 'filler' nodes at biome y limits
paramat
2017-09-16
Fix Rotate Node Placement (#6424)
tenplus1
2017-09-16
Correct tooltip_append_itemstring terminology (#6421)
DTA7
2017-09-16
Fix addModsFormConfig typo (#6420)
Greg
2017-09-16
Generate biomes: Recalculate biome at biome lower limit
paramat
2017-09-15
Add setting to display the itemstring after the tooltip in the inventory. (#6...
DTA7
2017-09-15
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-15
Customizeable max breath for players (#6411)
SmallJoker
2017-09-14
Cavegen: Avoid unsupported biome 'top' or 'filler' nodes
paramat
2017-09-14
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-13
Item drop: Tune to land exactly 2 nodes away with level view (#6410)
Paramat
2017-09-12
Network: Fix logging into older worlds with base64 hashes
SmallJoker
2017-09-12
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
Fix failing linter (travis)
sfan5
2017-09-12
Fix core.wrap_text and make its behaviour consistent with the docs
sfan5
2017-09-12
Make INodeDefManager::getIds return a vector, not a set
Kahrl
2017-09-11
Implement client node dig prediction
Auke Kok
2017-09-11
Allow the join/leave message to be overridden by mods.
red-001
2017-09-11
Fix dropped item look (#6370)
you
2017-09-10
Object properties: Fix loss of custom selectionbox
SmallJoker
2017-09-10
Fix incorrect buffer size calculation on creation of HUD status messages
rubenwardy
2017-09-10
Schematic decorations: Add 'place_offset_y' placement parameter
paramat
2017-09-10
Fix empty legacy meta being persisted
rubenwardy
2017-09-08
Fix crash on revocation of removed privilege
rubenwardy
2017-09-09
Server: Calculate maximal total block sends dynamically (#6393)
SmallJoker
2017-09-08
Particles: Do not add digging particles for airlike nodes (#6392)
SmallJoker
2017-09-08
Prevent /spawnentity from spawning unknown entity (#6388)
Wuzzy
2017-09-07
main.cpp: server-only builds should not include client headers
Loic Blot
2017-09-05
Use a Buffer instead of SharedBuffer in ConnectionCommand
Loic Blot
2017-09-05
Make HUD status messages translatable (#5795)
Wuzzy
2017-09-05
Remove DSTACK keybind setting (#6378)
Rui
2017-09-05
Conf.example: Update using auto-generation
paramat
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