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AgeCommit message (Expand)Author
2022-04-28Apply disallow_empty_password to password changes toosfan5
2022-04-28Fix race condition in registration leading to duplicate create_auth callssfan5
2022-04-28Refactor local time getter functions (#12221)Oblomov
2022-04-28Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)paradust7
2022-04-28Show unknown node in debug screen (#12230)Wuzzy
2022-04-28DevTest: Fix armorball sprite (#12228)Wuzzy
2022-04-27Support CSS Color Module Level 4 (#12204)Lars Müller
2022-04-24Fix texture packs not showing as enabled in mainmenurubenwardy
2022-04-24Fix invalid queued package element and path (#12218)Alex
2022-04-24DevTest: Add more test weapons and armorball modes (#11870)Wuzzy
2022-04-24Fix worldaligned texturesGiuseppe Bilotta
2022-04-24Fix some textures not being sent correctly to older clientsGiuseppe Bilotta
2022-04-24Fix typo: vector.check() ought to be vector.check(v)Lars Müller
2022-04-24Use mod names/titles instead of technical names (#12192)olive
2022-04-24Builtin: Allow to revoke unknown privilegesSmallJoker
2022-04-21Fix some debug info showing despite being disabled in the UI (#12205)Lars Müller
2022-04-21Update docs to reference CSS Color Module Level 3Lars Müller
2022-04-16Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)paradust7
2022-04-16Send chat error when attemping to /set a secure setting (#12193)olive
2022-04-15upright_sprite: Fix walk animation in first person (#12194)SmallJoker
2022-04-14Implement shadow offsets for the new SM distortion function (#12191)x2048
2022-04-10Fix item entity Z-fightingLars Mueller
2022-04-10Remove unneeded ObjectRef setter return values (#12179)Lars Müller
2022-04-08Don't test overflow behavior for VoxelArea extentsShadowNinja
2022-04-08Remove generate-texture-normals.shShadowNinja
2022-04-08Fix typo and update settings filesShadowNinja
2022-04-08Fix spaces generated by settings file generatorShadowNinja
2022-04-08Use CMake's -B, --build, and --install optionsShadowNinja
2022-04-08Fix OOB read in trim("")ShadowNinja
2022-04-08Remove duplicate test for trimShadowNinja
2022-04-08Update directory name sanitizationShadowNinja
2022-04-08Add tests for sanitizeDirNameShadowNinja
2022-04-08Add additional reserved directory namesShadowNinja
2022-04-08Auto-detect level of parallelismShadowNinja
2022-04-08Remove duplication in config.hShadowNinja
2022-04-08Spacing fixesShadowNinja
2022-04-08Treat empty XDG_CACHE_HOME same as unsetShadowNinja
2022-04-08Use build directory for buildsShadowNinja
2022-04-08Fix compiler warningsShadowNinja
2022-04-07Remove reference to a removed file in devtest (followup to #12157)Dmitry Kostenko
2022-04-07Remove obsolete commented code (follow up to #12166)Dmitry Kostenko
2022-04-07Adjust shadowmap distortion to use entire SM texture (#12166)x2048
2022-04-07Disentangle map implementations (#12148)Jude Melton-Houghton
2022-04-07Enable shadows by default in devtest (#12157)x2048
2022-04-07Compile Lua as C++ (#11683)Jude Melton-Houghton
2022-04-03Fix -mwindows flag not being applied anymoresfan5
2022-04-02Add depth sorting for node faces (#11696)x2048
2022-04-02Increase the ratio between shadow range and viewing rangeDmitry Kostenko
2022-04-01Avoid negation of comparison operator (luacheck warning)Dmitry Kostenko
2022-03-31Limit shadow map to the viewing range (#12158)x2048