aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim
2020-10-21Update jsoncpp to 1.9.4 (#10477)Zughy
2020-10-20Devtest: Automatically enable zoom capability (#10493)Paramat
2020-10-20Fix show_on_minimap default value for local playersfan5
2020-10-19Implement unloading of static_save=false objects according to existing docs (...sfan5
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-19Minor clientmap improvements.Lars
2020-10-18Contributing doc: Minor improvements and a clarification (#10520)Paramat
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-13Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...Lars
2020-10-13Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat
2020-10-13Document how to work with ClangFormat (#10468)Paramat
2020-10-13Fix float argument check in minetest.set_timeofday() (#10483)Zughy
2020-10-13Android: update gradle, NDK and built tools versionMaksim
2020-10-13Android: add ci with saving artifactsMaksim
2020-10-13Android: get deps as a zip archive and sqlite3 from official sourceMaksim
2020-10-13Add ObjectRef:get_children() (#10480)Zughy
2020-10-13Avoid drawing invisible blocks on the client.Lars
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-13Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat
2020-10-11Add missing type check to InvRef:set_lists() (#10476)Zughy
2020-10-09Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-10-08Fix box[]es not being clipped (#10473)DS
2020-10-08Mention texture modifier colorspace (#10112)HybridDog
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy
2020-10-06Improve the `fsaa` setting description (#10279)Hugo Locurcio
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog
2020-10-06Prevent games from setting secure settings (#10460)rubenwardy
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
2020-10-04Fix short 180 degree rotation when using set_bone_position (#10405)Lars Müller
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy
2020-10-03Document builtin entities (#9453)Wuzzy
2020-10-03Add note to docs on how to override privileges (#9792)LoneWolfHT
2020-10-03Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy
2020-10-03Fix scroll bar overlapping text (again) (#9058)random-geek
2020-10-03Reduce the FPS when the window is unfocused (#8837)HybridDog
2020-10-03Chatcommand: Show help message if func returns false without messageHybridDog
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-10-01Clean up serializationSmallJoker
2020-10-01Settings: Remove unused functionsSmallJoker
2020-09-29Improve layout of main menu 'local' tab (#10366)Paramat
2020-09-29Improve MSVC cmake and update vcpkg instruction (#10407)k.h.lai
2020-09-29Update wording of game descriptions in installer (#10441)LoneWolfHT
2020-09-26Android: replace InputDialogActivity on simple dialog window (#10034)Maksim
2020-09-26Patch fast/teleport vulnerability when attached to an entity (#10340)Elias Fleckenstein
2020-09-26Log server announce on updates and deletes too (#10177)Tyler Schwend