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Author
2011-12-02
Make unlimited player transfer distance configurable
Perttu Ahola
2011-12-02
Fix player double damage
Perttu Ahola
2011-12-02
Make hitting players make a visual damage flash to the player texture and the...
Perttu Ahola
2011-12-02
Don't hide players in pitch black (like oerkkis)
Perttu Ahola
2011-12-02
Move ServerRemotePlayer to a separate file
Perttu Ahola
2011-12-02
Fix /give(me) commands a bit in default mod
Perttu Ahola
2011-12-02
Fix the previous commit
Perttu Ahola
2011-12-02
Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list
Perttu Ahola
2011-12-02
Print out PROTOCOL_VERSIONs if server is incompatible with client
Perttu Ahola
2011-12-02
Higher default map save and unload interval
Perttu Ahola
2011-12-02
Don't send objects or map data before definitions have been sent
Perttu Ahola
2011-12-02
Make players be again visible from a long distance
Perttu Ahola
2011-12-01
Remove stuff made obsolete by making players more ActiveObject-like and raise...
Perttu Ahola
2011-12-01
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
Player-is-SAO WIP
Perttu Ahola
2011-12-01
Fix non-fancy leaves not making faces with water
Perttu Ahola
2011-12-01
Make non-fancy leaf texture to go in texture atlas too
Perttu Ahola
2011-12-01
Add ServerActiveObject::removingFromEnvironment()
Perttu Ahola
2011-12-01
Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because 1)...
Perttu Ahola
2011-12-01
Fix getTextureRaw to always return an image that is not in the texture atlas ...
Perttu Ahola
2011-12-01
Fix loading of legacy MaterialItems (was loaded as a quite random type)
Perttu Ahola
2011-12-01
Fix texture atlas not being created correctly
Perttu Ahola
2011-12-01
Include the freedesktop.org-standard .desktop file in misc/ to aid package ma...
Perttu Ahola
2011-12-01
Remove old stuff from misc/
Perttu Ahola
2011-12-01
Fix processing of the default_password setting. It is now actually used as th...
Kahrl
2011-12-01
Make camera.cpp Irrlicht 1.8-compatible by calling ITexture::lock differently...
Kahrl
2011-12-01
Wireshark dissector: correct messed up field names
Kahrl
2011-12-01
Wireshark dissector: Add TOSERVER_RESPAWN and TOCLIENT_DEATHSCREEN, plus some...
Kahrl
2011-12-01
Enable simple drag and drop in inventory
Perttu Ahola
2011-12-01
Inventory move-to-slot hilighting
Perttu Ahola
2011-12-01
Note in init.lua the methods specific to the "generic" node metadata
Perttu Ahola
2011-12-01
Fix conditional bug in inventory
Giuseppe Bilotta
2011-12-01
Fix structs being declared as classes
Giuseppe Bilotta
2011-12-01
Fix sand to be cookable to glass
Perttu Ahola
2011-12-01
Update version in CMakeLists.txt to 0.4.dev-20111201-1
Perttu Ahola
2011-12-01
Fix deadlock if MeshUpdateThread asks new textures while it is being stopped ...
Perttu Ahola
2011-12-01
Move NodeMetadata prototype containers to content_nodemeta.cpp to fix them no...
Perttu Ahola
2011-12-01
Update version in CMakeLists.txt to 0.4.dev-20111201-0
0.4.dev-20111201-0
Perttu Ahola
2011-12-01
Do not assert if count becomes larger than getStackMax() in InventoryItem::ad...
Perttu Ahola
2011-12-01
Load count 0 in itemstring as 1
Perttu Ahola
2011-11-30
Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua
Perttu Ahola
2011-11-30
ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_...
Perttu Ahola
2011-11-30
Add ObjectRef:punch and ObjectRef:right_click to Lua API
Perttu Ahola
2011-11-30
List added functions in default/init.lua
Perttu Ahola
2011-11-30
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ge...
Perttu Ahola
2011-11-30
Reworked the inventory move handling code, hopefully fixed more problems than...
Perttu Ahola
2011-11-30
Fix player getting reset to 0,0 at connect if being far from 0,0
Perttu Ahola
2011-11-29
Version 0.4.dev-20111129-2
Perttu Ahola
2011-11-29
Modify builtin ABMs to have lower interval and higher trigger non-chance
Perttu Ahola
2011-11-29
Proper player inventory and hp modification tracking and sending accordingly
Perttu Ahola
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