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Commit message (
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Author
2013-03-30
Masterserver: report gameid, uptime, cosmetic fixes on server web page
proller
2013-03-29
Add varying levels of precision to TimeTaker
kwolekr
2013-03-29
Add different place sound for nodes
PilzAdam
2013-03-29
New damage system, add damageGroups to ToolCapabilities, bump protocol version
PilzAdam
2013-03-29
Update Credits tab
kwolekr
2013-03-29
Fix node replacement in not-quite-loaded chunks
0gb.us
2013-03-29
Fix last singlenode modification
kwolekr
2013-03-29
Don't replace existing nodes in singlenode mapgen
kwolekr
2013-03-28
Translated using Weblate (Russian)
4aiman Konsorumaniakku
2013-03-27
Prevent infinite loop with invalid Inventory format
kwolekr
2013-03-28
Fix parameter list of obj:set_attach() and obj:set_bone_position()
PilzAdam
2013-03-28
Closed add object <-> object collision handling
sapier
2013-03-26
README.txt: Add some build stuff
Perttu Ahola
2013-03-24
Vary ore sheet y position by noise
kwolekr
2013-03-24
Ensure ore can fit in OreSheet::generate()
kwolekr
2013-03-24
Use minetest.register_ore() in minimal
PilzAdam
2013-03-24
Add more error checking to l_register_ore
kwolekr
2013-03-24
Fix indentation of lua_api.txt
Perttu Ahola
2013-03-24
Update lua_api.txt
kwolekr
2013-03-24
Add Ore infrastructure and l_register_ore()
kwolekr
2013-03-24
Mapgen indev: float islands, larger far biomes
proller
2013-03-23
Allow spawning particles from the server, from lua
Jeija
2013-03-23
Move rightclickable to the proper place
PilzAdam
2013-03-23
Include backface_culling flag in serialization format for TileDefs
Jürgen Doser
2013-03-24
Set of changes to build mineTest using Visual Studio 11.0. These affect
Mukul Sati
2013-03-23
6d facedir
RealBadAngel
2013-03-23
Merge pull request #563 from proller/guest
proller
2013-03-23
Random guest name and finite liquid checkbox
proller
2013-03-22
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...
Perttu Ahola
2013-03-22
CMakeLists.txt: Add games/common to be installed when available
Perttu Ahola
2013-03-21
Support game-specific minetest.conf
Perttu Ahola
2013-03-21
lua_api.txt: Document paths, games and common mod loading
Perttu Ahola
2013-03-21
Update buildwin32.sh to get minetest/common
Perttu Ahola
2013-03-21
Update README.txt to instruct to get minetest/common too
Perttu Ahola
2013-03-21
Common mods support
Perttu Ahola
2013-03-19
Allow falling nodes to pass through solid "buildable_to" nodes.
Splizard
2013-03-19
Git-ignore SQLite build files
Juhani Numminen
2013-03-18
Fix Map::initBlockMake to actually use chunksize setting
kwolekr
2013-03-19
Prevent passing nil to unpack() in minetest.after
PilzAdam
2013-03-17
Add jungle grass to jungles
kwolekr
2013-03-17
Don't erase modified_blocks
Ilya Zhuravlev
2013-03-17
Add FPS limit to menu clouds
ShadowNinja
2013-03-17
lua methods set_look_pitch and set_look_yaw
RealBadAngel
2013-03-17
Fix new_style_water
PilzAdam
2013-03-17
Add missing settings to minetest.conf.example
PilzAdam
2013-03-17
Allow minetest.after to take a variable number of arguments
Jeija
2013-03-16
build with ogles2 driver
proller
2013-03-16
Some minor cleanups from the last commit
kwolekr
2013-03-16
initial mapgen indev version with farscale feature and huge caves
proller
2013-03-16
Make saplings only grow on dirt or grass, make jungle tree trunks only replac...
kwolekr
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