Age | Commit message (Expand) | Author |
2014-12-06 | Add workaround for failing clang build | sfan5 |
2014-12-06 | Build for win32 & win64 on Travis too | sfan5 |
2014-12-06 | Rewrite generate notification mechanism | kwolekr |
2014-12-07 | Performance of main client loop up to 2x faster In places, up to 3 times faster | Craig Robbins |
2014-12-06 | Add Lua helper functions vector.apply(v) math.sign(x, tolerance) | SmallJoker |
2014-12-05 | Add name of node 'pointed at' to debug | Craig Robbins |
2014-12-05 | Fix MSVC build | SmallJoker |
2014-12-05 | Recalculate normals for mesh #0. Fix for issue #1902. | RealBadAngel |
2014-12-05 | (INTERIM) Make sizes of the font in formspecs consistent and not so large | Craig Robbins |
2014-12-04 | Optimise VoxelManipulator::copyFrom | Craig Robbins |
2014-12-04 | Right mouse button behaviour for craft/inventory If right mousebutton clicked... | Craig Robbins |
2014-12-04 | Make dropped items larger and rotate faster | Calinou |
2014-12-04 | Settings: Various setting group fixes and enhancements | kwolekr |
2014-12-03 | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o... | paramat |
2014-12-02 | Settings: Fix getNoiseParamsFromValue() | kwolekr |
2014-12-02 | Use setting groups for NoiseParams | kwolekr |
2014-12-01 | Fix style of comment in minetest.conf.example | Kahrl |
2014-12-01 | Add fontengine.cpp to Android.mk | Kahrl |
2014-12-01 | Fix settings callback "call" lost on rebase | sapier |
2014-12-01 | Fix node 0,0,0 being highlighted when enable_node_highlighting == false | Craig Robbins |
2014-12-01 | Fix build | Craig Robbins |
2014-11-30 | LuaSettings: Sanitize setting name strings | kwolekr |
2014-11-30 | Fix segfault at exit caused by non grabbed font | Kahrl |
2014-11-30 | settings: Add setting groups and multiline entries | kwolekr |
2014-11-30 | Make hud use fontengine too | sapier |
2014-11-30 | Scale form elements consistently | Zefram |
2014-11-30 | Implement proper font handling | sapier |
2014-11-29 | noise: Throw exception on noise allocation failure | kwolekr |
2014-11-29 | Fix MSVC compiling error (argc/argv not available to pass to init_gettext) | SmallJoker |
2014-11-28 | Improve Lua API documentation | Ciaran Gultnieks |
2014-11-28 | Update minetest.po (Japanese) | Rui |
2014-11-28 | Fix regression with command line --go option | Craig Robbins |
2014-11-27 | Add minetest.copy_table(table) To get rid off the "table references" | SmallJoker |
2014-11-26 | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks |
2014-11-26 | Wield: always obey anisotropic_filter setting, not just for hi res textures | Kahrl |
2014-11-26 | EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below | Kahrl |
2014-11-27 | added enable_build_where_you_stand option | Sokomine |
2014-11-26 | Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps | Kahrl |
2014-11-26 | Fix some undeclared global variables | Craig Davison |
2014-11-26 | Only set the camera update keymap when using a debug build | rubenwardy |
2014-11-26 | Fix Android main menu crash, and user data directory check. | Kodexky |
2014-11-26 | Increase step smoothing to fit 1:1 stairs (works well on slabs too) | Calinou |
2014-11-26 | Fix client "double saving" simple singleplayer local maps | Craig Robbins |
2014-11-25 | Fixes for Android build errors. Enable sensor landscape rotation. | KodexKy |
2014-11-25 | Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture... | dvere |
2014-11-23 | Make duplicate warning checks file and line specific | ShadowNinja |
2014-11-23 | Fix console spaming by debug function on mod checking for global variable to ... | sapier |
2014-11-23 | Port createForsythOptimizedMesh from Irrlicht 1.8 | RealBadAngel |
2014-11-23 | Fix regression with USE_REDIS (refactor_main) | Craig Robbins |
2014-11-23 | refactor main.cpp | Craig Robbins |