Age | Commit message (Expand) | Author |
2018-02-04 | Make hud_get return aligment, offset and size. (#7006) | lisacvuk |
2018-02-04 | Remove unused light updating code | Dániel Juhász |
2018-02-02 | Refine movement anticheat again (#7004) | sfan5 |
2018-01-30 | Fix liquid bottoms not being rendered | number Zero |
2018-01-30 | Add Android drivers to the video_driver drop-down menu | Wayward One |
2018-01-30 | Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958) | Loïc Blot |
2018-01-29 | Make chat command + privilege help slightly more accurate (#6964) | Wuzzy |
2018-01-28 | Apply physics overrides correctly during anticheat calculations (#6970) | sfan5 |
2018-01-26 | [CSM] HUD Fix not updating server HUDs caused by 4f688d5 | SmallJoker |
2018-01-26 | Fix issues with earlier CSM HUD commit (#6940) | red-001 |
2018-01-25 | Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955) | Tre |
2018-01-23 | Disable fall damage when "immortal" group set (#6946) | lisacvuk |
2018-01-23 | Add missing languages from menu (#6953) | Muhammad Nur Hidayat Yasuyoshi (MNH48.com) |
2018-01-23 | Intersects_protection(): Move from Minetest Game to builtin (#6952) | Paramat |
2018-01-23 | CSM: Remove screenshot API | red-001 |
2018-01-22 | [CSM] Don't Load the package library (#6944) | red-001 |
2018-01-21 | Change include from "cmake_config.h" to "config.h" | Wayward One |
2018-01-21 | [CSM] Remove `on_connect` callback (#6941) | red-001 |
2018-01-20 | [CSM] Add functions to create particles and particlespawners. (#6072) | red-001 |
2018-01-20 | Add minetest issue template (#6936) | Loïc Blot |
2018-01-20 | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot |
2018-01-20 | Game refactor [3/X]: Move keycache to inputhandler | Loic Blot |
2018-01-20 | Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ... | Loic Blot |
2018-01-20 | Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ... | Loic Blot |
2018-01-20 | [CSM] Add basic HUD manipulation. (#6067) | red-001 |
2018-01-16 | Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs | paramat |
2018-01-16 | Load a texturepack from the 'textures' subfolder of a game | red-001 |
2018-01-15 | Lua_api.txt: Various improvements | paramat |
2018-01-15 | Mapgen folder: Update and improve copyright information of files | paramat |
2018-01-13 | Lua_api.txt: Improve bullet point indentation consistency | ezhh |
2018-01-13 | Registration confirmation dialog: Fix grammar | Muhammad Rifqi Priyo Susanto |
2018-01-13 | Lua_api.txt: Add chat command params info | ezhh |
2018-01-13 | Add confirmation on new player registration (#6849) | Muhammad Rifqi Priyo Susanto |
2018-01-12 | Revert "Add an active object step time budget #6721" | Lars Hofhansl |
2018-01-12 | Add a build step to test non freetype builds (#6908) | Loïc Blot |
2018-01-12 | Forget to fix non freetype build in StaticText | Loic Blot |
2018-01-12 | Lua_api.txt: Fix, improve and add to Object Properties documentation | paramat |
2018-01-12 | Lua_api.txt: Improve and complete ABM documentation | paramat |
2018-01-12 | Settingtypes.txt: Correct value of 'max block send distance' | paramat |
2018-01-12 | Fix ambient occlusion and dark lines at mapblock borders | number Zero |
2018-01-09 | Fix off-by-one in log output line length (#6896) | Pedro Gimeno |
2018-01-08 | Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() | Pedro Gimeno |
2018-01-07 | Lua API docs: Add warning that schematic placing is cached | Sokomine |
2018-01-07 | Fix naming conventions of noise userdata | rubenwardy |
2018-01-05 | Don't recalculate statustext initial color everytime & review fixes | Loic Blot |
2018-01-05 | GameUI refactor (part 7/7): Finish to include profiler things to GameUI | Loic Blot |
2018-01-05 | GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl... | Loic Blot |
2018-01-05 | GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class | Loic Blot |
2018-01-05 | GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga... | Loic Blot |
2018-01-05 | GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in... | Loic Blot |