aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2014-01-19Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param...PilzAdam
2014-01-19Update lua_api.txt documentationkwolekr
2014-01-19LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr
2014-01-19Schematic: Read slice probability table from schematic descriptorskwolekr
2014-01-18Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga
2014-01-16Deindent HTTPFetchRequest::HTTPFetchRequest()ShadowNinja
2014-01-16Prevent player jumping into nodes from belowBlockMen
2014-01-15Prevent placing node when player would be inside new nodeBlockMen
2014-01-15Fix win32 reading semaphore count not working (broke all queues)sapier
2014-01-15Make default User-agent follow RFC 2616ShadowNinja
2014-01-15Fix building with MinGWSfan5
2014-01-14Fix building under MSVCBlockMen
2014-01-13Fix spelling of "attempt"ShadowNinja
2014-01-13Add minetest.override_itemShadowNinja
2014-01-13Add formspec tableKahrl
2014-01-13Allow vertical axis particle rotation constraintkhonkhortisan
2014-01-13Fix some errors reported by clang static analyzer.Ilya Zhuravlev
2014-01-12Mapgen V6: Add flag to stop mud flowkwolekr
2014-01-12Fix doc and forceloading crash.Novatux
2014-01-11Add maximum recursion depth to read_json_valueShadowNinja
2014-01-11Rename get_json_value to read_json_valueShadowNinja
2014-01-11Add InvRef::get/set_lists()ShadowNinja
2014-01-11Compare values instead of pointers in Inventory::operator==Kahrl
2014-01-11Add operator!= to Inventory(List), make operator== a const methodKahrl
2014-01-11Add forceloadingNovatux
2014-01-11Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux
2014-01-10Fix check for max_fd == -1 should actually be max_fd != -1sapier
2014-01-10Fixed minetest reliable udp implementation (compatible to old clients)sapier
2014-01-10Make MutexQueue use jsemaphore for signalingsapier
2014-01-09Set locale properly when built without gettext supportPerttu Ahola
2014-01-08Document "wielditem" visualShadowNinja
2014-01-07Don't lookup node texts in a endless recursion loopsapier
2014-01-06Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...ShadowNinja
2014-01-06Pass pointed_thing to after_place_nodeShadowNinja
2014-01-06Add protection support to auto-rotated nodesShadowNinja
2014-01-06Prevent auto-rotated nodes replacing the nodes they are placed onShadowNinja
2014-01-07Fix wrong named masterserver announce variableproller
2014-01-07Send long announce as POST, show OS in useragentproller
2014-01-06Escape error messages in error dialogPilzAdam
2014-01-06Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola
2014-01-06Add function to deregister a profiler from profiler listsapier
2014-01-06Create new instance of mesh every time it's required (Solves #703)Perttu Ahola
2014-01-06Fix main menu error message dialog: Now multi-line messages aren't cut at hal...Perttu Ahola
2014-01-05BUILD: fix cmake list parsinghasufell
2014-01-05BUILD: prefer pkg-config for freetype2 detectionhasufell
2014-01-05Add option to link to OpenGL ES, fixes #1051Sfan5
2014-01-05Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev
2014-01-03Reenable -dev suffixKahrl
2014-01-02Fix objects being selected behind a nodeNovatux
2014-01-01Bump version to 0.4.90.4.9kwolekr