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Author
2020-03-08
Fix 2 log messages when player joined to game (#9477)
Maksim
2020-03-08
Improve arm physics (#9485)
Jean-Patrick Guerrero
2020-03-08
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
Workaround for get_player_information
SmallJoker
2020-03-07
GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw ...
Jean-Patrick Guerrero
2020-03-06
Cleanup global namespace pollution in builtin (#9451)
Wuzzy
2020-03-05
Fix memory leak in protocol 38 set_sky
sfan5
2020-03-05
Fix linking failures when compiled with Clang 9
sfan5
2020-03-05
Fixes around ServerActiveObject on_punch handling
sfan5
2020-03-05
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5
2020-03-05
Fix code style to make clang-format happy
sfan5
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-03
Fix core.get_player_by_name() returning unusable ObjectRef
sfan5
2020-03-03
Fix core.get_connected_players() returning unusable ObjectRefs
sfan5
2020-03-01
Add multiple element selection to `style` and `style_type` (#9380)
v-rob
2020-02-26
GUIInventoryList: fix dropping items when clicking outside of formspec window...
DS
2020-02-26
Allow texture modifiers in hotbar textures. (#9271)
Warr1024
2020-02-26
Fix incorrect spelling in lua_api.txt (#9431)
Gao Tiesuan
2020-02-25
Fix potential problem with core.get_connected_players()
sfan5
2020-02-23
Documementation: Add advice on lifetime of ObjectRefs
sfan5
2020-02-23
Documentation: More precise description of ObjectRef:remove()
sfan5
2020-02-23
Profiler: Fix wrong function name for entities
sfan5
2020-02-23
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
Refactor Script API's log_deprecated
sfan5
2020-02-23
Script API: Document ObjectRef handling in a comment
sfan5
2020-02-22
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)
Paramat
2020-02-22
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallm...
Wuzzy
2020-02-17
Settings: Fix game minetest.conf flags overriding defaults (#9404)
SmallJoker
2020-02-16
Basic model shading (#9374)
Danila Shutov
2020-02-16
Shaders: Fix OpenGL < 4.3 compatibility
SmallJoker
2020-02-16
Builtin: Fix error by digging unknown nodes
SmallJoker
2020-02-15
Add animated_image[] formspec element (#9258)
Hugues Ross
2020-02-14
Key settings: Clear with escape (#8282)
SmallJoker
2020-02-14
Update embedded mini-gmp to version 6.2.0 (#9396)
Maksim
2020-02-13
Add missing paramtype2 documentation (#9397)
Wuzzy
2020-02-13
Fix param2 set to 240 if liquid source was renewed
Wuzzy
2020-02-13
Collision detection tweak #2 (#9365)
TheTermos
2020-02-12
Display an error when a noise parameter has too many octaves (#9394)
Paramat
2020-02-12
Update some libraries for buildbot
sfan5
2020-02-11
Script API: Check that SAOs are still usable before attempting to use them
sfan5
2020-02-03
Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)
Paramat
2020-02-01
StaticText: Reset background on EnrichedString change (#9340)
SmallJoker
2020-02-01
Convert sound_play uses in builtin to ephemeral
sfan5
2020-02-01
Let node 'place' and 'dug' sounds be heard by other players
sfan5
2020-02-01
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2020-02-01
Add table.shuffle (#8299)
HybridDog
2020-02-01
Add limit parameter to decompressZlib
Ben Deutsch
2020-02-01
Formspec: Create a new class for inventorylists (#9287)
DS
2020-01-27
Collision temporary fix for issue #6886
TheTermos
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