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2012-07-21Fix wctomb useAndreas Zwinkau
2012-07-21Remove mbtowc warningsAndreas Zwinkau
2012-07-21Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola
2012-07-21Fix hovering after mining a block underneath you while sneakingMatthew I
2012-07-21Rotate facedir-rotated top and bottom textures too, and re-implement nodebox ...Perttu Ahola
2012-07-21Facedir rotation of nodebox texturesPerttu Ahola
2012-07-21Check whether node is known before reading definition in __builtin:item:on_st...Perttu Ahola
2012-07-21Fix signed overflow in getPointedThingBad-Command
2012-07-21Fix typo in scriptapi.cpp in minetest.get_craft_recipe()Perttu Ahola
2012-07-21Server-side checking of digging; disable_anticheat settingPerttu Ahola
2012-07-21BITCH, THIS IS 0.4.0.0.4.0Perttu Ahola
2012-07-21Define M_PI on MSVCPerttu Ahola
2012-07-21Add a random-ish contributor list to credit screenPerttu Ahola
2012-07-21Check for table type when reading groups from Luadarkrose
2012-07-21Add minetest.get_craft_recipe()darkrose
2012-07-21Add support for "textures/all" (and thus texture packs) to serverdarkrose
2012-07-21Make lava buckets work as fuel in minimal gamedarkrose
2012-07-21Remove trenches from map generator (cyisfor) (glitches: read below)darkrose
2012-07-21Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou
2012-07-21Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose
2012-07-19Remove util/old/genmap.py, because it is uselessly oldPerttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-19Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)Perttu Ahola
2012-06-18Fix random glitches in transparent animationsPerttu Ahola
2012-06-17Add pointed_thing to lua_api.txtPerttu Ahola
2012-06-17Hopefully fix includes on mingwPerttu Ahola
2012-06-17Increment protocol versionPerttu Ahola
2012-06-17Explain node boxes in lua_api.txtPerttu Ahola
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl
2012-06-17Optimize headersPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-16Mention node drawtypes in lua_api.txtPerttu Ahola
2012-06-16Fix /setpassword and /clearpasswordPerttu Ahola
2012-06-16Fix "Node placement prediction failed for (places __default) - Name not known"Perttu Ahola
2012-06-16Add desynchronize_mapblock_texture_animation setting and improve minetest.con...Perttu Ahola
2012-06-16Fix build error due to DEBUGFILEPerttu Ahola
2012-06-16Revert back proper crack texturePerttu Ahola
2012-06-16Clean up constants.h a bitPerttu Ahola
2012-06-16Allow node cracking animations of any lengthPerttu Ahola
2012-06-16Remove tiles and special_tiles from node definition prototype because otherwi...Perttu Ahola
2012-06-16Update field names to non-deprecated ones in node definition prototypePerttu Ahola
2012-06-16Use new field names and reorder fields a bit in minimal gamePerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-11Add comment about ItemSAO being deprecatedPerttu Ahola
2012-06-10Add some missing object properties to doc/lua_api.txtPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-09Remove a random old comment and a #define from game.cppPerttu Ahola
2012-06-08Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola
2012-06-08Move genmap.py and pnoise.py to old/Perttu Ahola