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2013-06-17Add initial Decoration support, many misc. improvements & modificationskwolekr
2013-06-17Extend a delay in TestConnection from 50 to 100 milliseconds.Kahrl
2013-06-16Tweak IDropAction restriction handling in server.cppKahrl
2013-06-16Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/gKahrl
2013-06-15Removed a redundant step which degraded performancesweetbomber
2013-06-15Add basic unicode support to the console (linux workaround)Esteban I. Ruiz Moreno
2013-06-15Fix crash in dump() when index is a tablekhonkhortisan
2013-06-13Fixes cmake-gui causing RUN_IN_PLACE to be always offMetaDucky
2013-06-13Reset dig_time when switching to a tool that cant dig the current nodePilzAdam
2013-06-13Enable word wrapping in profiler IGUIStaticText (freetype needs this)Kahrl
2013-06-12Play player_damage.ogg when recieving damage and additionally play player_fal...PilzAdam
2013-06-06Fix class/struct forward declaration inconsistencies (good on ya, MSVC)0.4.7-MSVCKahrl
2013-06-06Bump version to 0.4.70.4.7PilzAdam
2013-06-06Revert "Fix multiple texture support for animated meshnodes." (broke existing...PilzAdam
2013-06-05Close console when it loses focus but it is still on screenEsteban I. Ruiz Moreno
2013-06-04Only add ^[forcesingle to get raw texture if atlas is usedKahrl
2013-06-03Fix multiple texture support for animated meshnodes.stujones11
2013-06-03Corrected segfault when registering new biomes.sweetbomber
2013-06-03Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl
2013-06-03Delay deleting replaced textures (m_texture_trash)Kahrl
2013-06-03Call m_menumgr->deletingMenu from quitMenu in addition to destructorKahrl
2013-06-03Add Code::Blocks project and build files to .gitignorebcnjr5
2013-06-03Replace c55.me linksKahrl
2013-06-01Fix missing find_path and line_of_sightsapier
2013-06-01Fix some nullptr exceptions when handling invalid node inventoriesMetaDucky
2013-06-01Translated using Weblate (French)Ilya Zhuravlev
2013-06-01Merge remote-tracking branch 'origin/master'Weblate
2013-06-01Translated using Weblate (Portuguese (Brazil))Frederico GuimarĂ£es
2013-06-01Translated using Weblate (Portuguese)v c
2013-06-01Translated using Weblate (Kirghiz)Chynggyz Jumaliev
2013-06-01Translated using Weblate (German)Pilz Adam
2013-06-01Translated using Weblate (Chinese (China))Shen Zheyu
2013-06-01Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky
2013-06-01Fix editbox default text being pre-selected in some casesMetaDucky
2013-06-01Generate debug HUD text with ostringstream instead of snprintf.Kahrl
2013-05-31Liquid adjusting: continue to dropproller
2013-05-30Translated using Weblate (Portuguese)manuel joaquim
2013-05-29Translated using Weblate (Portuguese)manuel duarte
2013-05-29Translated using Weblate (Portuguese)manuel duarte
2013-05-26Bugfix: Update formname on showing new formspec while already one shownsapier
2013-05-26Fixed wrongly named invref:get_location() table members for nodes.MetaDucky
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-25Higher resolution menuheaderPilzAdam
2013-05-25Fix itemstack:add item not working correctsapier
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-05-24Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam
2013-05-22Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija
2013-05-21Fix disappearing of wielditemPilzAdam
2013-05-21Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl
2013-05-20Dont animate changing wielditem from hand to handPilzAdam