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2021-01-30Translated using Weblate (Malay (Jawi))Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
Currently translated at 63.7% (860 of 1350 strings)
2021-01-30Translated using Weblate (Malay)Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
Currently translated at 100.0% (1350 of 1350 strings)
2021-01-30Added translation using Weblate (Finnish)Niko Kivinen
2021-01-30Translated using Weblate (Slovak)daretmavi
Currently translated at 22.3% (302 of 1350 strings)
2021-01-29Set UTF-8 codepage in Windows manifest (#10881)sfan5
2021-01-29PlayerDatabaseFiles: Fix segfault while saving a playerSmallJoker
Corrects a typo introduced in 5e9dd166
2021-01-29Handle changes caused by CMake minimum version bump (#10859)sfan5
fixes #10806
2021-01-29devtest: Fix deprecated alpha usagesfan5
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
2021-01-29Clarify key_value_swap's edge case (#10799)Graham Northup
In compiler design especially, leaving behavior as "undefined" is a _strong_ condition that basically states that all possible integrity is violated; it's the kind of thing that happens when, say, dereferencing a pointer with unknown provenance, and most typically leads to a crash, but can result in all sorts of spectacular errors--thus, "it is undefined" how your program will melt down. The pure-Lua implementation of `key_value_swap` does not permit UB _per se_ (assuming the implementation of Lua itself is sound), but does deterministically choose the value to which a key is mapped (the last in visitation order wins--since visitation order is arbitrary, _some_ value _will_ be chosen). Most importantly, the program won't do something wildly unexpected.
2021-01-29Settings: Purge getDefault, clean FontEngineSmallJoker
2021-01-29Settings: Proper priority hierarchySmallJoker
Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
2021-01-29RemotePlayer: Remove Settings writer to Files databaseSmallJoker
2021-01-28Sanitize ItemStack meta textrubenwardy
2021-01-28Include irrlichttypes.h first to work around Irrlicht#433 (#10872)Vitaliy
Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
2021-01-28ContentDB: Order installed content first (#10864)rubenwardy
2021-01-27Consistently use "health points" (#10868)Zughy
2021-01-24Improve irr_ptr (#10808)Vitaliy
2021-01-23Fix formspec list spacing (#10861)Vincent Robinson
2021-01-23Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson
2021-01-23Fix ESC in error dialog from closing Minetest (#10838)Yaman Qalieh
2021-01-23FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson
* Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-22Remove dead code (#10845)rubenwardy
2021-01-22Use JSON for favorites, move server list code to Lua (#10085)rubenwardy
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-21MgOre: Fix invalid field polymorphism (#10846)rubenwardy
2021-01-21Load system-wide texture packs too (#10791)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21Removed some obsolete code (#10562)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21ObjectRef: fix some v3f checks (#10602)Zughy
2021-01-21Improve --version output to include Lua(JIT) versionsfan5
2021-01-21Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy
2021-01-20Local tab: rename 'Configure' to 'Select Mods' (#10779)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20Android: Update Gradle, NDK, Build Tools, and SQLite version (#10833)Muhammad Rifqi Priyo Susanto
2021-01-20Fix Android support in bump_version.sh (#10836)rubenwardy
2021-01-18Fix double word "true" in minetest.is_nan explanation (#10820)M.K
2021-01-16ContentDB: Ignore content not installed from ContentDBrubenwardy
2021-01-13Factorize more guiEditBoxes code (#10789)Loïc Blot
* Factorize more guiEditBoxes code
2021-01-11Document how to make nametags background disappear on players' head (#10783)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-11Implement on_rightclickplayer callback (#10775)JDiaz
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-10Sanitize server IP field in mainmenu (#10793)Zughy
2021-01-07Refactor/gui editbox (#10787)Loïc Blot
2021-01-04refacto: factorize multiple code parts from guiEditbox childs (#10782)Loïc Blot
2021-01-04Update Gitlab-CI pipelinesfan5
2021-01-04ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2021-01-02Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)OgelGames
2021-01-02"Browse online content" formspec improvement (#10756)Zughy
2021-01-01Formspecs: Fix broken texture escaping with model[]Jean-Patrick Guerrero
2020-12-29Add minetest.get_objects_in_area (#10668)Elias Fleckenstein
2020-12-28Fix item tooltip background color not workingLars Mueller