index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2017-12-14
Zoom: Add 'disabled by game or mod' message
paramat
2017-12-14
Minimap messages: Improve 'disabled by server' message
paramat
2017-12-14
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-12-14
Chat: Remove prompt history duplicates (#6762)
SmallJoker
2017-12-14
directiontables: Fix MSVC compiler error (#6785)
adrido
2017-12-12
Update light decoding table size (#6696)
Vitaliy
2017-12-12
Builtin: Fix handle_node_drops crash with nil digger
SmallJoker
2017-12-11
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-10
Lua_api.txt: Fix a spelling error
ashtrayoz
2017-12-10
F5 debug info: Add colons, use lowercase except for FPS and RTT
ThomasMonroe314
2017-12-10
Damage: Remove damage ignore timer
SmallJoker
2017-12-10
Use std::vector instead of dynamic C-Array (#6744)
adrido
2017-12-09
Pointed thing to face pos: Use 'eye height' object property (#6754)
Paramat
2017-12-06
Add an active object step time budget #6721
Lars Hofhansl
2017-12-06
Add coloured logs (#4549)
you
2017-12-06
Auth handler: Player deletion & Iterator (#6741)
sfan5
2017-12-06
Ensure no item stack is being held before crafting (#4779)
Luis Cáceres
2017-12-04
Use Irrlicht's mesh cache for animated meshes.
Lars Hofhansl
2017-12-04
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-12-04
Android: Update build system for ndk-r15x
stujones11
2017-12-03
Document extended meaning of active_object_send_range_blocks setting.
Lars Hofhansl
2017-12-03
Optionally extend the active object in a players camera direction.
Lars Hofhansl
2017-12-03
Shut down mapgen threads before other shutdown tasks (#6689)
raymoo
2017-12-01
Update documentation regarding authentication handler and related functions
sfan5
2017-12-01
Make core.auth_table private and structure builtin/auth.lua
sfan5
2017-12-01
Lua_api.txt: Remove MT version, fix spelling and clean up
ezhh
2017-12-01
CAO/SAO: Nicer velocity-controlled, interpolated rotation property:
SmallJoker
2017-11-29
Turn off verbose info message introduced accidentally with ae9b1aa
Lars Hofhansl
2017-11-29
Fix spelling mistakes in client_lua_api.txt
Bluebird
2017-11-28
Client lua api documentation: .md -> .txt
paramat
2017-11-28
Fix lua_api.txt indentation issues
ezhh
2017-11-28
Fix documentation formatting for on_death callback
Ezhh
2017-11-27
F5 Debug info: More compact, return to 2 lines
paramat
2017-11-27
Hint at problematic code when logging deprecated calls
sfan5
2017-11-27
Light curve: Add and tune mid boost gaussian
paramat
2017-11-25
Improve documentation for player:set_attribute()
Ezhh
2017-11-24
Fix misspellings
gituser2194
2017-11-24
Inventory: Restrict access from too far away
SmallJoker
2017-11-24
Clearobjects: Send progress messages to terminal using actionstream
paramat
2017-11-21
core.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker
2017-11-19
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
Mainmenu: Improve button alignment
ezhh
2017-11-19
README.md: Add table of Linux dependencies
Reedych
2017-11-18
Fix mousewheel behaviour in textarea (#6641)
shivajiva101
2017-11-18
Fix dark liquids (#6621)
Vitaliy
2017-11-17
Ore API documentation: Update and improve
paramat
2017-11-17
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
paramat
2017-11-17
Load files from subfolders in texturepacks
number Zero
2017-11-15
Allow zoom to actually show more data.
Lars Hofhansl
2017-11-14
Fix item and wield meshes (#6596)
Vitaliy
[next]