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2012-04-01Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola
compatibility
2012-04-01Fix disabling of player movement cheat detection in singleplayerPerttu Ahola
2012-04-01Don't apply player movement cheat detection in singleplayerPerttu Ahola
2012-04-01Remplement and improve /setting in Lua, now called /setPerttu Ahola
2012-04-01Don't allow /granting unknown privilegesPerttu Ahola
2012-04-01Split builtin.lua to multiple filesPerttu Ahola
2012-04-01Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola
2012-04-01granting and revoking of all privileges at oncePerttu Ahola
2012-03-31Add license of Lua in README.txtPerttu Ahola
2012-03-31Change default privileges from "build, shout" to "interact, shout"Perttu Ahola
2012-03-31Fix authentication handler reporting failed password change while it isn'tPerttu Ahola
2012-03-31Improve /grant and /revoke output, add /auth_reloadPerttu Ahola
2012-03-31Add server-side enforcement of the 'fast' privilege; also fix client ↵Perttu Ahola
checking 'fly' instead of 'fast'
2012-03-31Fix client.h getting included on the server buildPerttu Ahola
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-31Fix doc/lua_api.txtPerttu Ahola
2012-03-31initial_properties field in entity definitionPerttu Ahola
2012-03-31More documentation in doc/lua_api.txtPerttu Ahola
2012-03-31Allow group:groupname in ABM definition and implement ↵Perttu Ahola
minetest.hash_node_position()
2012-03-31cmake: lua: use COMMON_CFLAGSJonathan Neuschäfer
This fixes LUA_USE_DLOPEN having no effect.
2012-03-31Install minetest_game without .git and other unnecessary thingsPerttu Ahola
2012-03-30Fix handling of missing auth.txt in the new handlerPerttu Ahola
2012-03-30Make server ignore media files with unknown filename extensionsPerttu Ahola
2012-03-30Fix admin password handling in minetest.builtin_auth_handler.get_authPerttu Ahola
2012-03-30Improved teleport commandPerttu Ahola
2012-03-30Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola
names, 2) minetest.register_authentication_handler()
2012-03-30Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola
2012-03-30Add minetest.get_connected_players()Perttu Ahola
2012-03-30Fix object visuals flashing brightly or disappearing when switching them at ↵Perttu Ahola
night
2012-03-30Fix walking sound of other players (and other objects)Perttu Ahola
2012-03-30ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola
players too!
2012-03-30ObjectPropertiesPerttu Ahola
2012-03-30minetest.register_chatcommand(cmd, def)Perttu Ahola
2012-03-29Raise the player fall damage threshold to a much more fun levelPerttu Ahola
2012-03-29Improve the look of fencesPerttu Ahola
2012-03-29[transformN image modifierKahrl
2012-03-29Simple fix for camera blinking black when jumping into ceiling with current ↵Perttu Ahola
smaller collision box
2012-03-29Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola
2012-03-29Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola
2012-03-29on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl
Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
2012-03-29added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl
2012-03-29Modify minimal/give_initial_stuff to always give stuffPerttu Ahola
2012-03-29Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola
leveldiff)
2012-03-29Try a default day+night length of 20 minutes instead of 15Perttu Ahola
2012-03-29Generate beachesPerttu Ahola
2012-03-29Generate blobs of dirt and gravel in stonePerttu Ahola
2012-03-29Remove unnecessary debug outputPerttu Ahola
2012-03-29Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola
until it is actually needed
2012-03-28Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola