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2014-05-07Add a limit to node meta data resolving recursionShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-05-05Move message about missing normal maps to infostream instead of errorstream.RealBadAngel
2014-05-05Bugfix: make waypoints respect camera offsetRealBadAngel
2014-05-04Fix numeric underflow on calculating window size adjustmentsapier
2014-05-03Fix player:set_animation() in third person viewBlockMen
2014-05-02Add hack to avoid 2s startup delay on local gamessapier
2014-04-29Fix usage of deprecated functions in builtinsapier
2014-04-29Add proper lua api deprecated handlingsapier
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
Minor coding style fixes
2014-04-27Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja
2014-04-27Fix rounding issue of hud dpi on some machinessapier
2014-04-27Add support for function serialization to minetest.serializeShadowNinja
2014-04-27Fix code style of async APIShadowNinja
2014-04-27Remove dependency on marshal and many other async changesShadowNinja
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
2014-04-27Only push the Lua error handler onceShadowNinja
2014-04-27Add support for dpi based HUD scalingsapier
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
2014-04-27Client: Don't crash if trying to draw too many items from inventory in HUDPerttu Ahola
2014-04-25Move the old stuff to docBlockMen
2014-04-25Remove useless MSVC project filesBlockMen
2014-04-25Fix directional fog color in front viewBlockMen
2014-04-24Update documentation on is_ground_contentShadowNinja
2014-04-24Revert "Add backtrace to error function"ShadowNinja
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1. This caused duplicate tracebacks and tracebacks when unwanted. It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback(). Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24Fix lost pause support in singleplayersapier
2014-04-23Fix argument type of the RaiseException() functionFessWolf
2014-04-23Revert binary database block position encodingShadowNinja
This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7. These weren't correct. Add a black magic warning instead.
2014-04-23Fixed wrong node texture rotation for facedirs 5 and 7MetaDucky
2014-04-22Fix formspec replacement handling for in game formspecssapier
2014-04-22make formspec textarea wordwrapRealBadAngel
Thats updated #795
2014-04-21Add missing ip address to player join log entrysapier
2014-04-21Textureable sun and moon.RealBadAngel
2014-04-21Fix red background missing in deathscreensapier
2014-04-20Fix chat console not working anymoresapier
2014-04-20Fix macro ARRAYSIZE name collision on windowssapier
2014-04-19Reduce log level for incoming crap packetssapier
Add log entry for peer timeout
2014-04-19Fix win32 build (typo in jthread lock cleanup)sapier
2014-04-19Replace deathscreen by formspec variantsapier
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier
2014-04-19Use narrow_to_wide in gettext instead of os dependent conversion fctsapier
2014-04-19jthread remove locks that aren't absolutely requiredsapier
add c++11 atomic support (optional)
2014-04-19Add support for threadnames on BSD, Windows (MSVC-only), and OSXShadowNinja
2014-04-19Fix warningsproller
2014-04-18Remove liquid_finite and weatherproller
2014-04-16Add redis database backendSfan5
2014-04-16Fix invalid liquid lighting.RealBadAngel
2014-04-15Use bit shifts rather than multiplication in block position encodingShadowNinja
2014-04-15Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja
2014-04-15Fix all warnings reported by clangSfan5
2014-04-14Fix problem with newer MinGW runtimesSfan5
2014-04-13Add checks for nil in minetest.afterShadowNinja