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Author
2014-12-28
MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...
fz72
2014-12-28
Skip further loading of client if there was an exit signal
Christophe Piveteau
2014-12-28
Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
Cavegen: Fix copy & paste error (solves #2020)
kwolekr
2014-12-28
Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
Ore: Add Vein ore type
kwolekr
2014-12-28
Ore: Add Blob ore type
kwolekr
2014-12-28
PseudoRandom: Expose constant PSEUDORANDOM_MAX
kwolekr
2014-12-27
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
VoxelManipulator: Remove unnecessary deallocation steps
kwolekr
2014-12-27
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-26
Uncomment version patch field
kwolekr
2014-12-24
Bump version to 0.4.11
0.4.11
kwolekr
2014-12-25
Conf.example: Correct grammar and spelling. Shorten some lines. Move a few li...
paramat
2014-12-24
Fix fs::GetRecursiveSubPaths trying to get directory lists for files
ShadowNinja
2014-12-24
Large increase in performance
Craig Robbins
2014-12-24
Increase indentation throughout file for clarity. Correct mistakes. Shorten l...
paramat
2014-12-24
State biome API heat and humidity noise parameters in positional format
paramat
2014-12-23
Conf.example: Fix typo
paramat
2014-12-23
Update MinGW toolchain downloads used by travis
sfan5
2014-12-23
Silence misc. warnings
kwolekr
2014-12-23
Make limiting of the reflow liquids queue size optional
Craig Robbins
2014-12-22
Update mapgen stuff in minetest.conf
paramat
2014-12-22
Temporarily fix always bright wieldhand with shaders enabled
kwolekr
2014-12-21
Regenerate server_flags_creative.png from XCF
Kahrl
2014-12-21
Fix weird (and wrong) comment in test.cpp
Kahrl
2014-12-20
lua_api.txt: improve noise documentation. Remove previous eased 3D noise form...
paramat
2014-12-20
Re-add hacky fix for underwater grass, to fix mgv7 user's biomes
paramat
2014-12-21
Change TileSpec::frames to be std::vector not std::map
unknown
2014-12-19
Fix visual_scale for plantlike nodes (again)
Vanessa Ezekowitz
2014-12-18
Temporarily set default biome in builtin
kwolekr
2014-12-18
Fix visual_scale for NDT_PLANTLIKE being set too small
Craig Robbins
2014-12-18
Suppress compiler warning
Craig Robbins
2014-12-17
Remove manual biome noise translation
kwolekr
2014-12-18
Do not allow the m_transforming_liquid queue to increase until all RAM is con...
Craig Robbins
2014-12-16
Fix OSX packaging finally
Pavel Puchkin
2014-12-15
Set WM_CLASS window hint for Xorg
kwolekr
2014-12-14
Expose mapgen chunksize in on_mapgen_init callbacks
kwolekr
2014-12-15
Update French translation
Calinou
2014-12-15
Update Spanish language.
Diego Martinez
2014-12-15
Fixes #1687 by extra semaphore retval handle code for OSX
Pavel Puchkin
2014-12-15
Fix typo in lua_api.txt
Craig Robbins
2014-12-14
Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called
kwolekr
2014-12-14
Fix background of creative icon (was black, now transparent)
Kahrl
2014-12-13
Revert "Update Russian translation"
Kahrl
2014-12-14
Fix misleading error when exiting the client from the main menu
Craig Robbins
2014-12-13
Provide more info if a subgame is not valid/found
Craig Robbins
2014-12-13
Update german translation
PilzAdam
2014-12-12
LuaPerlinNoiseMap: Fix 3d noise safety check
kwolekr
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