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2017-06-01Show singlenode mapgen to menu (#5868)Loïc Blot
Fix #5867
2017-06-01Fix dropdown menu selection (#5847)red-001
This fixes a bug that occurred when the selection list of a drop down menu was changed but the name was still the same.
2017-05-31Add more files and file types to `.gitignore` (#5859)red-001
2017-05-31Nametag: remove colour codes before calculating alignment. (#5862)red-001
2017-05-29Don't add damage flash while punch texture modifier is active (#5767)stujones11
2017-05-28guiVolumeChange: prevent wrong value position by using 1 label instead of 2 ↵Loïc Blot
(#5839) * Use only one label instead of two for the soundText, this permit to ensure both label & values are aligned * Add '%' character too, to reflect it's a percentage volume * Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation Fix issue #5837
2017-05-28Added missing levels to logging menu (#5836)Nathan Salapat
* Added missing levels to logging menu Added none and error options to the debug_log_level in the advance settings.
2017-05-26Mapgen files: Update and correct copyright creditsparamat
2017-05-26Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker
MacOSX build fix + cleanups
2017-05-25Enhance ABM performance a little bit by removing two std::set copy (#5815)Loïc Blot
* Enhance ABM performance a little bit by removing two std::set copy * ActiveBlockModifier::getTriggerContents now returns a const ref * ActiveBlockModifier::getRequiredNeighbors now returns a const ref * ActiveBlockModifier::getRequiredNeighbors is now purely virtual * Little code style fix
2017-05-25Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)Paramat
Mudflow of a neighbouring mapchunk extends into a mapchunk's edge, and could remove 'dirt with grass' from under a decoration, creating unsupported decorations. Remove any decoration above if a 'dirt with grass' node is removed by mudflow.
2017-05-25Close formspec on client shutdown. (#5811)red-001
This ensures the shutting down progress bar is correctly rendered. This fixes #3050.
2017-05-24Revert 1469424 and fix wrong char position when doing mouse selection on ↵Loïc Blot
intlGUIEditBox (#5806) * Revert 1469424075affce7c27bb44e5a5cbd51485e44b2 and fix wrong char position when doing mouse selection on intlGUIEditBox position should look at current line not the whole text and shift 1 character on the last line (due to \0 string delimiter) * Finish the fix and prevent values under zero for getCursorPos which crash the program if found * Forget to remove old comment * fix zero to NULL * Fix typo
2017-05-24Add formspec escaping to subgame list in create world dialog (#5808)rubenwardy
2017-05-24Minimal: Add river water nodes (#5809)Paramat
Is a base terrain node needed by any core mapgen with sloping rivers.
2017-05-23Fix wrong return value in get_sky Lua call since ↵Loic Blot
ad9fcf859ec2347325830e09504ae96968b51ea8 Fix #5803
2017-05-23Client crashfix: load meta after digging (#5801)Paramat
Fixes a crash caused in MTGame by breaking and right-clicking a chest. If loading meta, digging, node can disappear and we looked at meta, which is wrong because meta became NULL. Pointer is invalidated and we read wrong memory area
2017-05-22LINT fix & check all files with clang-formatLoic Blot
Seems the diff mode doesn't work well, PR are detected as working whereas in master it's shown it's problematic (and really problematic). Use same check everywhere
2017-05-21[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge
2017-05-21Run updatepo.shLoic Blot
2017-05-21Translated using Weblate (Ukrainian)Fixer
Currently translated at 38.1% (350 of 918 strings)
2017-05-21Translated using Weblate (Russian)weqqr
Currently translated at 61.5% (565 of 918 strings)
2017-05-21Translated using Weblate (Chinese (Simplified))Gaunthan Huang
Currently translated at 74.2% (682 of 918 strings)
2017-05-21Translated using Weblate (Turkish)monolifed
Currently translated at 100.0% (918 of 918 strings)
2017-05-21Translated using Weblate (Spanish)Michael Higuera
Currently translated at 59.4% (546 of 918 strings)
2017-05-21Translated using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi
Currently translated at 65.4% (601 of 918 strings) Retranslate the correct word
2017-05-21Translated using Weblate (Esperanto)yellowcrash10
Currently translated at 31.8% (292 of 918 strings)
2017-05-21Added translation using Weblate (Dhivehi)Unknown
2017-05-21Translated using Weblate (Spanish)Erick Sanhueza
Currently translated at 58.0% (533 of 918 strings)
2017-05-21Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4bLoic Blot
2017-05-21[CSM] Add function to get the definition of items (#5732)bigfoot547
Add node def and item def documentation. Please be ready for merge!
2017-05-21Prevent fall damage from overflowing when falling from a large height. (#5791)red-001
2017-05-21Menu: Merge singleplayer and server tabs (#5627)Elijah Duffy
Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
2017-05-21Add clientmods/mods.conf & client/mod_storage to gitignoreLoic Blot
2017-05-21[CSM] Allow enabling and disabling mods. (#5554)red-001
2017-05-20Real control fix (#5787)Loïc Blot
* Allow enabling and disabling mods. * Re-fix 605599b6f150b89ba6539c4d088231b326adcb48 This breaks some chars like € in chat. Instead verify is char is a non control char -> iswcntrl
2017-05-20Fix instant digging (#5785)you
Use runData.dig_time_complete instead of params.time to find out whether it's instant digging. runData.dig_time_complete is set to something very big if the node can't be dug, whereas param.time is 0 when digging is impossible or it's instant digging. So not using param.time fixes #5728.
2017-05-20Fix wchar_t type on 605599b6f150b89ba6539c4d088231b326adcb48Loic Blot
event.KeyInput.Char is a wchar_t, iswprint should be used
2017-05-20Particle spawner: Do not spawn particles distant from player (#5766)Paramat
Previously, every particle was rendered by (even if not actually visible to) the client regardless of distance. This significantly reduced client FPS. Acts clientside, particle spawners are always sent to clients, but each particle is checked for distance from the player. As with 'add particle' the distance limit is set to 'max block send distance' as this determines how far a client can see.
2017-05-20[CSM] Correct the log destination of print() (#5784)SmallJoker
2017-05-20Fix CSM crash (#5779)red-001
Caused by dc5bc6c and them made worse by 5ebf8f9
2017-05-20Typo fix in README.txtLoic Blot
Fix issue #4293
2017-05-20Add /clearinv chat command (#4994)Elijah Duffy
Allow players to clear their own inventory or that of another player with /clearinv command. server privilege is required to clear another player's inventory, no privileges are required to clear your own inventory.'
2017-05-20chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index (#5783)Loïc Blot
2017-05-20Cleanup in content_mapblock (#5746)numberZero
NDT_LIQUID is being drawn by MapBlockMesh since a long time ago...
2017-05-20Improve password change menu (#5757)red-001
- Fix the GUI getting messed up when resizing - Save the input when resizing
2017-05-20Fix shift key producing space in console (#5777)Craig Davison
* Fix shift key producing space in console
2017-05-20this might fix #5661, needs testing (#5775)red-001
2017-05-20[CSM] Fix crash when the minimap is disabled. Caused by e25a38eSmallJoker
2017-05-20Fix input regression introduced by a4a377ecad6f1732cc54e7ac329fdef9949f9bf7Loic Blot
Fix #5776